This is why Malinovka need a map rework
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Spotter
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle.
• The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle.
• Every vehicle has its own series.
• Only the longest series is counted.
• Can be obtained in Random Battles only.
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
67 467
2 037
Scout
Scout
Detect most enemy tanks and self-propelled guns than anyone else on your team (at least nine). The achievement is granted to the winning team only. If two or more players have detected equal number of enemy vehicles, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Patrol Duty
Patrol Duty
Awarded to the player who helps the team damage at least six enemy vehicles by highlighting them. The tanks must be highlighted only by you when they take damage.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Top Gun
Top Gun
Destroy more enemy vehicles than any other player in your team during the battle (at least 6). If two or more players have destroyed equal amount vehicles, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Malinovka – Standard
Malinovka
Pz.Kpfw. 38 (t) n.A.
Pz.Kpfw. 38 (t) n.A.
Colonel_Braddock [L-REM]
09.06.2018 20:23
Without Premium With Premium
Credits 27 259 40 889
Experience 1358 2037
Detailed Report
Statistics for Colonel_Braddock
Battle efficiency Σ: 6 1512 5 - 1000 13 -
  • Bliza_81 T-127 3
  • Baca_rozzo M2 Medium Tank 1
  • LtJos92 Somua S35 4
  • 1_0_4 AMX 38 3
  • smestar Pz.Kpfw. 38 (t) n.A. 1 4
  • Kamsiel [1PACP] M15/42 1 2
  • karrmann Cruiser Mk. IV 1
  • OldBoys_Kermit ST vz. 39 5
  • xMadMax007 M8A1
  • CrYpTyC Strv m/40L
  • Hert_38 M3 Lee 1 4
  • Trollpasterz [FEAR] Type 95 Heavy 1 4
  • Gingtaigar Pz.Kpfw. III Ausf. E
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 49
  • {{ ::replay.translations.shots.hits }} 36/30
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 1512
  • {{ ::replay.translations.damageDealt.sniper }} 1226
  • {{ ::replay.translations.received.label }} 0
  • {{ ::replay.translations.received.pierces }} 0
  • {{ ::replay.translations.received.noDamage }} 0
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 13
  • {{ ::replay.translations.damaged }} 10/6
  • {{ ::replay.translations.damageAssisted.ownLabel }} 1000
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 2,39
Credits With Premium
Received 27 259 40 889
Personal Reserves bonus 13 630 20 445
Battle payments 4 088 6 132
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 44,977 67,467
 
Auto-repair vehicle 0 0
Auto-resupply ammunition -58,800 0 -58,800 0
Auto-resupply consumables 0 0 0 0
 
Total: -13,823 0 8,667 0
Time
  • Starting time 20:23
  • Battle duration 6 min 6 s
  • Time of destruction 6 min 5 s
Experience
Received 1 358 67     2 037 101
Fine for causing damage to allies 0 0
Personal Reserves bonus 134     201
 
 
Total: 1 358 201 2 037 303
  • Version: 1.0.1.1
  • Server game time: 2018-06-09 20:23
  • Spawn: I
  • Battle type: Regular
  • Uploaded: Colonel_Braddock

Replay description

I made this for pepoles who not aggree the bush removing on Malinawka

Replay's comments (1)

  • #1 Interesting replay. *Tier 4 where you are top tier with : *the highest view range *no one takes the mirror image bush on the other side (you would have been spotted immediately when you fired) *multi-skill crew (again at tier 4) *100% gold rounds * running food (at tier 4) While I agree many maps are imbalanced, massively stacking the deck like this hardly proves your point about bushes or the map. It does showcase that the tier 4 Pz.38 NA is a seal-clubbing murder machine. You play it well and I love mine to pieces. I just had a 1700+ dmg game on Tundra with Fadin's, Kolobanov's, 10 kills etc. but played like crap. I think it actually illustrates the ridiculous effect of +/- 25% RNG has in battles.
    Kommissar_SchpankyPanz 2018-06-13 в 19:01