Proof that you can play like crap and get a good result
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Personal Score
Team Score
Detailed Report
Victory
|
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle. • The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle. • Every vehicle has its own series. • Only the longest series is counted. • Can be obtained in Random Battles only. |
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included. • Unavailable for SPGs. • Can be obtained in Random Battles only. |
48 575
7 316
Prokhorovka – Standard
Leo
Jinx747
Without Premium | With Premium | |
---|---|---|
Credits | 32 277 | 48 416 |
Experience (x{2} for the first win in a day) | 4876 | 7316 |
Battle efficiency
Σ:
3
1725
3
-
2936
3
-
- blakyce FV4004 Conway 2
- changhun216 M40/M43 2 3
- Stibnite [WAVES] AMX AC mle. 46 1 1
- CenturionP IS
- gold6 [RZA-R] AMX 65 t 5
- mikethedude [TLT] T95
- Buck_I [OTHG] Rheinmetall Skorpion G
- FelipeVarela [LCQC] Lorraine 155 mle. 51
- prada28 [AZTKZ] T69 2
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} | {{ ::player.username }} | {{ ::player.tank }} | {{ ::player.damageDealt }} | {{ ::player.frags }} | {{ ::player.xp }} | {{ ::player.achievements.length }} |
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
- {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
Statistics
- {{ ::replay.translations.shots.fired }} 18
- {{ ::replay.translations.shots.hits }} 14/13
- {{ ::replay.translations.shots.heHits }} 0
- {{ ::replay.translations.damageDealt.total }} 1725
- {{ ::replay.translations.damageDealt.sniper }} 287
- {{ ::replay.translations.received.label }} 2
- {{ ::replay.translations.received.pierces }} 2
- {{ ::replay.translations.received.noDamage }} 0
- {{ ::replay.translations.received.he }} 1
- {{ ::replay.translations.received.blocked }} 0
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 3
- {{ ::replay.translations.damaged }} 5/3
- {{ ::replay.translations.damageAssisted.ownLabel }} 2936
- {{ ::replay.translations.damageStunned.ownLabel }} 0
- {{ ::replay.translations.stunsCaused }} 0
- {{ ::replay.translations.capture }} 0/0
- {{ ::replay.translations.mileage.label }} 2,92
Credits
With Premium
Received | 32 277 | 48 416 | ||||
Fine for causing damage to allies | 0 | 0 | ||||
Compensation for damage caused by allies | 106 | 159 | ||||
Total amount for battle: | 32,383 | 48,575 | ||||
Auto-repair vehicle | -5,640 | -5,640 | ||||
Auto-resupply ammunition | -2,445 | 0 | -2,445 | 0 | ||
Auto-resupply consumables | -3,000 | 0 | -3,000 | 0 | ||
Total: | 21,298 | 0 | 37,490 | 0 |
Time
- Starting time 22:52
- Battle duration 7 min 33 s
- Time of destruction 7 min 32 s
Experience
Received | 1 219 | 60 | 1 829 | 90 | ||
Fine for causing damage to allies | 0 | 0 | ||||
Award for the first victory each day | x2 | x2 | x2 | x2 | ||
Personal Reserves bonus | 2 438 | 3 657 | ||||
Total: | 4 876 | 120 | 7 316 | 180 |
- Version: 1.0.2.1
- Server game time: 2018-06-18 22:52
- Spawn: II
- Battle type: Regular
- Uploaded: Jinx747
Replay description
I am by no means a "good" player, I usually play cautiously and don't take too many risks. This time was no different at the start, but somewhere around the halfway point I said "ah screw it" and rushed in. It paid off big time. Then toward the end, I got cautious near the enemy base and then had yet another rush of blood to the head and rushed in. Again, it paid off.
Replay's comments (0)