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Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted. • Can be obtained in Random Battles only. |
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only. |
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included. • Unavailable for SPGs. • Can be obtained in Random Battles only. |
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle. • Can be obtained in Random Battles only. |
Brothers in Arms
Awarded to a platoon in which all platoon members destroy at least 3 enemy vehicles and survive in battle. Each platoon participant receive this title.
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High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP. • The player must not hit any allies by direct shots. • If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle. • Can be obtained in Random Battles only. |
Without Premium | With Premium | |
---|---|---|
Credits | 63 865 | 95 798 |
Experience (x{2} for the first win in a day) | 2328 | 3492 |
- CarlMeister Jagdpanther II 1 1
- PadrePadrone T49 1 1
- MontanieRTW [BHAWK] Löwe 1
- 2525_tamanegi [HAPPY] IS-3 1 1
- Aya_Wis_Gi ST-I 3 2
- t3netgeoff Object 430U 1 3 3
- RuinaMontium [RINDO] Object 277 1 1 2
- KarateMan_X [S0RRY] Strv S1
- hokurikuline419 [RINDO] Löwe
- Green_Ghost [RAYGE] T-54 first prototype 1 1 3
- A21_1985 FV4004 Conway 1 1 2
{{ ::player.platoon }} | {{ ::player.username }} | {{ ::player.tank }} | {{ ::player.damageDealt }} | {{ ::player.frags }} | {{ ::player.xp }} | {{ ::player.achievements.length }} |
- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
- {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
- {{ ::replay.translations.shots.fired }} 25
- {{ ::replay.translations.shots.hits }} 22/16
- {{ ::replay.translations.shots.heHits }} 0
- {{ ::replay.translations.damageDealt.total }} 7475
- {{ ::replay.translations.damageDealt.sniper }} 0
- {{ ::replay.translations.received.label }} 10
- {{ ::replay.translations.received.pierces }} 2
- {{ ::replay.translations.received.noDamage }} 8
- {{ ::replay.translations.received.he }} 0
- {{ ::replay.translations.received.blocked }} 2500
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 2
- {{ ::replay.translations.damaged }} 9/4
- {{ ::replay.translations.damageAssisted.ownLabel }} 388
- {{ ::replay.translations.damageStunned.ownLabel }} 0
- {{ ::replay.translations.stunsCaused }} 0
- {{ ::replay.translations.capture }} 0/0
- {{ ::replay.translations.mileage.label }} 2,1
Received | 63 865 | 95 798 | ||||
Fine for causing damage to allies | 0 | 0 | ||||
Compensation for damage caused by allies | 60 | 90 | ||||
Total amount for battle: | 63,925 | 95,888 | ||||
Auto-repair vehicle | -11,225 | -11,225 | ||||
Auto-resupply ammunition | -54,950 | 0 | -54,950 | 0 | ||
Auto-resupply consumables | -40,000 | 0 | -40,000 | 0 | ||
Total: | -42,250 | 0 | -10,287 | 0 |
- Starting time 15:50
- Battle duration 7 min 38 s
- Time of destruction 7 min 37 s
Received | 1 164 | 58 | 1 746 | 87 | ||
Fine for causing damage to allies | 0 | 0 | ||||
Award for the first victory each day | x2 | x2 | x2 | x2 | ||
Total: | 2 328 | 116 | 3 492 | 174 |
- Version: 1.0.2.1
- Server game time: 2018-06-20 15:50
- Spawn: I
- Battle type: Regular
- Uploaded: InsightfulPowerPoints
Replay description
Just a standard game in the OBJ. 277
This game goes to show when a player should shoot gold and when they should not.
At the start of the match, I take a defensive position against the enemies. Until a skilled ST-1 player decided to try and dig me out. With his excellent side scraping, I wasn't able to defeat him. Using the tools that WG have provided me, (aka gold ammo), I was able to push him back.
Near the middle of the game, I tried to not use any gold ammo as it would have been a waste of credits.
At the end of the game, I was foolish enough to try and load the gold ammo for the enemy OBJ. 277. It resulted in me taking more damage than I should have.
Nearing the final moments of the game, I decided to load the gold ammo to secure the win for the team.
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