Type 64 - Coast
Personal Score
Team Score
Detailed Report
Victory
I class
Spotter
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle.
• The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle.
• Every vehicle has its own series.
• Only the longest series is counted.
• Can be obtained in Random Battles only.
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
50 402
2 719
Confederate
Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player. If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Glacier – Standard
Glacier
Type 64
Type 64
Shoten
12.07.2018 05:16
Without Premium With Premium
Credits 50 402 75 603
Experience (x{2} for the first win in a day) 2719 4079
Detailed Report
Statistics for Shoten
Battle efficiency Σ: 1 2004 9 - 1849 7 -
  • m1minor Crusader 5.5-in. SP 1 1
  • Zenfuego [COI] E 25
  • Fletcher_M [-MEW-] IS 2
  • aliens_18 [BO-NE] Strv 74 1 1
  • BIG_LEPRECHAUN AMX 13 F3 AM 1
  • __Lime__ [BON] MT-25 1 2
  • ALEXEDY [RA4] T25 AT 1 1
  • gershin1 [_DOA_] O-I 1 1
  • oso_350 [-TKB-] T29 1 4
  • HandofMe [-PST-] Type 64
  • Daniel11b [101CV] Type 64 1
  • Caliber024 [-PST-] Pz.Kpfw. IV Schmalturm 3 4
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 27
  • {{ ::replay.translations.shots.hits }} 22/18
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 2004
  • {{ ::replay.translations.damageDealt.sniper }} 970
  • {{ ::replay.translations.received.label }} 2
  • {{ ::replay.translations.received.pierces }} 2
  • {{ ::replay.translations.received.noDamage }} 0
  • {{ ::replay.translations.received.he }} 2
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 7
  • {{ ::replay.translations.damaged }} 10/1
  • {{ ::replay.translations.damageAssisted.ownLabel }} 1849
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 55/0
  • {{ ::replay.translations.mileage.label }} 3,06
Credits With Premium
Received 50 402 75 603
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -1,629 -1,629
Auto-resupply ammunition -2,538 0 -2,538 0
Auto-resupply consumables 0 0 0 0
 
Total: 46,235 0 71,436 0
Time
  • Starting time 05:16
  • Battle duration 6 min 15 s
  • Time of destruction 6 min 14 s
Experience
Received 1 182 59     1 773 89
Fine for causing damage to allies 0 0
Award for the first victory each day x2 x2     x2 x2
Bonus for Premium vehicle tier 355       532  
 
 
Total: 2 719 118 4 079 177
  • Version: 1.0.2.2
  • Server game time: 2018-07-12 05:16
  • Spawn: I
  • Battle type: Regular
  • Uploaded: Shoten

Replay description

Light tank play at its easiest. Combination of solid tank, solid team effort and mini map awareness made this one of the easiest games to win. Love when the game feels effortless. No toxicity, no finger pointing, just a solid effort by all.

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