Cromwell B - Take what you've learned and re-apply!
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Personal Score
Team Score
Detailed Report
Victory
|
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted. • Can be obtained in Random Battles only. |
Arsonist
Destroy an enemy vehicle by setting it on fire.
• No more than one award per player in a battle. • Can be obtained in Random Battles only. |
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only. |
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included. • Unavailable for SPGs. • Can be obtained in Random Battles only. |
50 548
3 379
2
Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player.
If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
|
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP. • The player must not hit any allies by direct shots. • If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle. • Can be obtained in Random Battles only. |
Glacier – Standard
Cromwell B
Shoten
Without Premium | With Premium | |
---|---|---|
Credits | 50 548 | 75 822 |
Experience (x{2} for the first win in a day) | 3379 | 5070 |
Battle efficiency
Σ:
4
2913
11
150
744
4
-
- YahMann [DHO4] AMX 13 F3 AM 1 2
- DGor6 T28 2 3
- diamondash100000 [MZ-C] Sherman VC Firefly 1 3 2
- BLUTKRIEGSWAFFE [GSH] Nashorn 1 2
- GreenLuka M4A3E2 Sherman Jumbo 2
- kucingkurap [-GRD-] leKpz M 41 90 mm 3 3
- drewpy_sniper [APRC] AMX 13 75 1
- lasher89 M18 Hellcat 1 2
- KOREAN_SLAER T25/2
- Timbothegreat Cromwell 2
- CamoBeard Ikv 65 Alt II 1
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} | {{ ::player.username }} | {{ ::player.tank }} | {{ ::player.damageDealt }} | {{ ::player.frags }} | {{ ::player.xp }} | {{ ::player.achievements.length }} |
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
- {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
Statistics
- {{ ::replay.translations.shots.fired }} 31
- {{ ::replay.translations.shots.hits }} 22/20
- {{ ::replay.translations.shots.heHits }} 0
- {{ ::replay.translations.damageDealt.total }} 2913
- {{ ::replay.translations.damageDealt.sniper }} 1469
- {{ ::replay.translations.received.label }} 1
- {{ ::replay.translations.received.pierces }} 0
- {{ ::replay.translations.received.noDamage }} 1
- {{ ::replay.translations.received.he }} 2
- {{ ::replay.translations.received.blocked }} 150
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 4
- {{ ::replay.translations.damaged }} 10/4
- {{ ::replay.translations.damageAssisted.ownLabel }} 744
- {{ ::replay.translations.damageStunned.ownLabel }} 0
- {{ ::replay.translations.stunsCaused }} 0
- {{ ::replay.translations.capture }} 0/0
- {{ ::replay.translations.mileage.label }} 3,97
Credits
With Premium
Received | 50 548 | 75 822 | ||||
Fine for causing damage to allies | 0 | 0 | ||||
Compensation for damage caused by allies | 0 | 0 | ||||
Auto-repair vehicle | -424 | -424 | ||||
Auto-resupply ammunition | -3,100 | 0 | -3,100 | 0 | ||
Auto-resupply consumables | 0 | 0 | 0 | 0 | ||
Total: | 47,024 | 0 | 72,298 | 0 |
Time
- Starting time 06:24
- Battle duration 9 min 7 s
- Time of destruction -
Experience
Received | 1 469 | 73 | 2 204 | 110 | ||
Fine for causing damage to allies | 0 | 0 | ||||
Award for the first victory each day | x2 | x2 | x2 | x2 | ||
Bonus for Premium vehicle tier | 441 | 661 | ||||
Total: | 3 379 | 146 | 5 070 | 219 |
- Version: 1.0.2.2
- Server game time: 2018-07-12 06:24
- Spawn: I
- Battle type: Regular
- Uploaded: Shoten
Replay description
Two replays . Same map. Same result (see Type 64 replay from same date).
Tier VIII MM - in a tier VI medium. Use vision and mobility to constantly keep your enemy moving. Don't let them set up for campy damage.
No heavies and lots of TD / arty. Make them work for damage / kills.
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