AMX CDC - it's not that bad - 1v3
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Hand of God
Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included.
• Can be obtained in Random Battles only.
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fighter
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
79 618
2 496
3
Defender
Defender
Reduce the amount of enemy capture points on a friendly base by 70 or more. If two or more players have reduced equal amount of capture points, the achievement is granted to the player who has earned more XP in the battle (including additional XP provided to Premium account users). If the amount of XP is equal as well, the achievement is not awarded.
El Halluf – Standard
El Halluf
AMX Chasseur de chars
AMX Chasseur de chars
suksukulent
18.07.2018 20:29
Without Premium With Premium
Credits 79 618 119 427
Experience 2496 3744
Detailed Report
Statistics for suksukulent
Battle efficiency Σ: 5 3481 7 - 1785 1 -
  • Shoreus [KNEST] UDES 03 1 3
  • claudiocad [ELCC] T-54 1
  • Blento0404 KV-4 1 1
  • Rtem [FOTR_] M26 Pershing 1 2
  • reakown Type 4 Heavy 1 1
  • qnradoz M103 1 3
  • bil_61 ISU-152 1 4
  • Madziuch Rheinmetall Skorpion G 1
  • PetrisL [CS_PP] O-Ho 1 2
  • MisterBrainDamage T-10
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  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 42
  • {{ ::replay.translations.shots.hits }} 32/18
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 3481
  • {{ ::replay.translations.damageDealt.sniper }} 0
  • {{ ::replay.translations.received.label }} 4
  • {{ ::replay.translations.received.pierces }} 4
  • {{ ::replay.translations.received.noDamage }} 0
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 1
  • {{ ::replay.translations.damaged }} 9/5
  • {{ ::replay.translations.damageAssisted.ownLabel }} 1785
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/100
  • {{ ::replay.translations.mileage.label }} 5,37
Credits With Premium
Received 79 618 119 427
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -7,950 -7,950
Auto-resupply ammunition -119,790 0 -119,790 0
Auto-resupply consumables 0 0 0 0
 
Total: -48,122 0 -8,313 0
Time
  • Starting time 20:29
  • Battle duration 14 min 11 s
  • Time of destruction 14 min 10 s
Experience
Received 1 560 78     2 340 117
Fine for causing damage to allies 0 0
Action / Personal missions payout 780 0     1 170 0
Bonus for Premium vehicle tier 156       234  
 
 
Total: 2 496 78 3 744 117
  • Version: 1.0.2.2
  • Server game time: 2018-07-18 20:29
  • Spawn: II
  • Battle type: Regular
  • Uploaded: suksukulent

Replay description

Standard start, going north, then using good position that not anyone knows how to play. Than the enemy had flanked us so I leave agresively. When situation was clear again I have gone to the middle of the map and tried no to die - that was good choise. After some driving to my scouted position it became 1v3. I killed the tank on the cap and with some luck I survive attack of another - he got killed by me too. Then with heart beating I killed the last enemy. Ufff.

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