CenturionAXprogress
Personal Score
Team Score
Detailed Report
Victory
III class
Spotter
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle.
• The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle.
• Every vehicle has its own series.
• Only the longest series is counted.
• Can be obtained in Random Battles only.
Hand of God
Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included.
• Can be obtained in Random Battles only.
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
36 660
1 278
6
Redshire – Standard
Redshire
Centurion Action X
Centurion Action X
zealotti [DUDS]
19.07.2018 04:01
Without Premium With Premium
Credits 24 440 36 660
Experience 1278 1918
Detailed Report
Statistics for zealotti
Battle efficiency Σ: - 1546 3 2710 1369 2 -
  • RED_GENIE [GENIE] TVP T 50/51 1 1
  • Zub0r Object 430U 1
  • gallettamari [10-DT] FV215b (183) 1
  • panplacek [Z-P-W] AMX 13 105
  • LegoSenpai_Janess [ELLIE] M48A5 Patton 2
  • Punkinhouse [ELLIE] IS-7
  • raulica1234 T110E4 2 2
  • Rommelindeeros [FIPZD] E 50 Ausf. M 1
  • dereknoris [ELLIE] M48A5 Patton 1
  • rozwalacz3200 Conqueror Gun Carriage
  • yamahafzr_600 [LOCO-] G.W. E 100
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{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 8
  • {{ ::replay.translations.shots.hits }} 5/4
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 1546
  • {{ ::replay.translations.damageDealt.sniper }} 1177
  • {{ ::replay.translations.received.label }} 7
  • {{ ::replay.translations.received.pierces }} 2
  • {{ ::replay.translations.received.noDamage }} 5
  • {{ ::replay.translations.received.he }} 2
  • {{ ::replay.translations.received.blocked }} 2710
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 2
  • {{ ::replay.translations.damaged }} 3/0
  • {{ ::replay.translations.damageAssisted.ownLabel }} 1369
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 4,67
Credits With Premium
Received 24 440 36 660
Personal Reserves bonus 12 220 18 330
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 36,660 54,990
 
Auto-repair vehicle -17,268 -17,268
Auto-resupply ammunition -9,600 0 -9,600 0
Auto-resupply consumables 0 0 0 0
 
Total: 9,792 0 28,122 0
Time
  • Starting time 04:01
  • Battle duration 10 min 17 s
  • Time of destruction 10 min 16 s
Experience
Received 639 31     959 47
Fine for causing damage to allies 0 0
Personal Reserves bonus 639     959
 
 
Total: 1 278 31 1 918 47
  • Version: 1.0.2.2
  • Server game time: 2018-07-19 04:01
  • Spawn: I
  • Battle type: Regular
  • Uploaded: zealotti

Replay description

I'm attempting to take some inspiration from Lemmingrush's play on Redshire. It seems reasonably successful, not an exceptional game and quite lucky in terms of damage blocked.

I'm making it a point to use standard ammunition only.

Replay's comments (0)