13:45-13:30 I shot ELC EVEN 90 at 205m and did not get spotted
Personal Score
Team Score
Detailed Report
Victory
III class
Spotter
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle.
• The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle.
• Every vehicle has its own series.
• Only the longest series is counted.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
48 555
2 291
Ruinberg – Encounter
Ruinberg
ELC EVEN 90
ELC EVEN 90
TanksForLunch [FUNSD]
18.07.2018 14:01
Without Premium With Premium
Credits 47 805 71 708
Experience (x{2} for the first win in a day) 2291 3438
Detailed Report
Statistics for TanksForLunch
Battle efficiency Σ: 2 1544 2 - 1312 4 -
  • Kaefersubway T-54 ltwt.
  • Menad [NOSOR] TVP VTU Koncept
  • GammorinTank P.43 ter
  • Viking8000 SU-14-1 1
  • Jacky_283 [PPPZ] O-Ni 1
  • Fridurich [I-P-W] Strv 103-0 1 2
  • kwtNAVY [B-SQD] ELC EVEN 90 1 1
  • _SPzMarder1A3 [GVV] Jagdpanther 1
  • Spartiat777 P.43 ter
  • gedeonlune [DBF] E 50 2
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 15
  • {{ ::replay.translations.shots.hits }} 11/8
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 1544
  • {{ ::replay.translations.damageDealt.sniper }} 213
  • {{ ::replay.translations.received.label }} 0
  • {{ ::replay.translations.received.pierces }} 0
  • {{ ::replay.translations.received.noDamage }} 0
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 4
  • {{ ::replay.translations.damaged }} 6/2
  • {{ ::replay.translations.damageAssisted.ownLabel }} 1312
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 2,3
Credits With Premium
Received 47 805 71 708
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 750 1,125
 
Total amount for battle: 48,555 72,833
 
Auto-repair vehicle -904 -904
Auto-resupply ammunition -4,200 0 -4,200 0
Auto-resupply consumables 0 0 0 0
 
Total: 43,451 0 67,729 0
Time
  • Starting time 14:01
  • Battle duration 4 min 47 s
  • Time of destruction 4 min 46 s
Experience
Received 881 44     1 322 66
Fine for causing damage to allies 0 0
Award for the first victory each day x2 x2     x2 x2
Action / Personal missions payout 441 0     662 0
Bonus for Premium vehicle tier 88       132  
 
 
Total: 2 291 88 3 438 132
  • Version: 1.0.2.2
  • Server game time: 2018-07-18 14:01
  • Spawn: I
  • Battle type: Regular
  • Uploaded: TanksForLunch

Replay description

I can't understand it. I shot an ELC EVEN 90 from 205m (see 13:45) and did not get spotted. Unfortunately he only keeps 1 replay and had already played another game by the time I asked him.

These are his spotting specs:
Kit: Coated Optics + Ventilation
View Range: 450m
Viewport: Repaired
He says his Viewport was damaged earlier in the first action of the game but he repaired it within 5 seconds of the damage - long before I shot him. And why would he sit around with a broken viewport?

These are my concealment specs:
Brothers in Arms on all 3 crew
100% Camo on all 3 crew
Coffee
Concealment of Stationary vehicle:56.47%/14.12%

How is it possible I did not get spotted?

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