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Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included. • Unavailable for SPGs. • Can be obtained in Random Battles only. |
Without Premium | With Premium | |
---|---|---|
Credits | 19 303 | 28 955 |
Experience | 310 | 465 |
- Hubciorex UDES 03 1
- Panzerknacker78 [HELLF] Object 704 1
- Zubber Lorraine 40 t 1
- stalkerSOG4 T-10
- MeReS_ 50TP prototyp 1 1 1
- danimacu [OLD-B] WZ-132-1 1
- mekovio1 IS-3A
{{ ::player.platoon }} | {{ ::player.username }} | {{ ::player.tank }} | {{ ::player.damageDealt }} | {{ ::player.frags }} | {{ ::player.xp }} | {{ ::player.achievements.length }} |
- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
- {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
- {{ ::replay.translations.shots.fired }} 4
- {{ ::replay.translations.shots.hits }} 3/3
- {{ ::replay.translations.shots.heHits }} 0
- {{ ::replay.translations.damageDealt.total }} 1935
- {{ ::replay.translations.damageDealt.sniper }} 1337
- {{ ::replay.translations.received.label }} 8
- {{ ::replay.translations.received.pierces }} 5
- {{ ::replay.translations.received.noDamage }} 3
- {{ ::replay.translations.received.he }} 0
- {{ ::replay.translations.received.blocked }} 690
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 0
- {{ ::replay.translations.damaged }} 3/2
- {{ ::replay.translations.damageAssisted.ownLabel }} 1097
- {{ ::replay.translations.damageStunned.ownLabel }} 0
- {{ ::replay.translations.stunsCaused }} 0
- {{ ::replay.translations.capture }} 0/0
- {{ ::replay.translations.mileage.label }} 1,53
Received | 19 303 | 28 955 | ||||
Fine for causing damage to allies | 0 | 0 | ||||
Compensation for damage caused by allies | 0 | 0 | ||||
Auto-repair vehicle | -14,195 | -14,195 | ||||
Auto-resupply ammunition | -6,600 | 0 | -6,600 | 0 | ||
Auto-resupply consumables | -3,000 | 0 | -3,000 | 0 | ||
Total: | -4,492 | 0 | 5,160 | 0 |
- Starting time 19:03
- Battle duration 8 min 18 s
- Time of destruction 6 min 56 s
Received | 310 | 15 | 465 | 23 | ||
Fine for causing damage to allies | 0 | 0 | ||||
Total: | 310 | 15 | 465 | 23 |
- Version: 1.0.2.3
- Server game time: 2018-08-02 19:03
- Spawn: II
- Battle type: Regular
- Uploaded: Bl4ckSn1P3r
Replay description
In this replay i want to show how you can make kills even when you DO NOT spot enemy aka blind shoots thanks to WarGaming system who show exact direction of enemy tanks, enemy who shoot your tank even if you do not spot them, WarGaming is a good boy and show you the EXACT location where enemy shoot you! Unbalanced Game, Broken system.
Then it appear the questions like:
1. Why the camo rate system, with this WG system who show exact location of enemy tank who shoot you, the camo system is usselless!
2. Why to buy premium cammouflage, is usselless!
3. Why to buy paint, it is usselless with this WG system who show exact location of a tank who shoot you! Usselless!
4. Why view range, it is wortless with this system, even if enemy tank is not in your view range, WG system show you exact location of enemy tank who shoot you, if the enemy do not move/ change his position and you shoot, you will damage/kill him, so the view range system is usselless!
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