Epic T95 turnaround
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
75 430
1 971
Sniper
Sniper
Achieve at least 85% hits out of a minimum of ten shots fired with the potential damage of 1,000 HP and more. Non-penetrating hits are included, but hits on friendly units are not included. If two or more players have an equal hit ratio, the achievement is granted to the player with the highest potential damage. If two or more players have an equal amount of potential damage, the achievement is granted to the player who earned more XP for the battle, including additional XP provided to Premium Account users. If the amount of XP is equal as well, the achievement is not granted.
Top Gun
Top Gun
Destroy more enemy vehicles than any other player in your team during the battle (at least 6). If two or more players have destroyed equal amount vehicles, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Serene Coast – Standard
Serene Coast
T95
T95
FlamingTier
27.11.2013 13:13
Without Premium With Premium
Credits 50 287 75 431
Experience 1314 1971
Detailed Report
Statistics for FlamingTier
Battle efficiency Σ: 6 6151 6 - 313 1
  • Taljan72 E 75 1
  • sasha2013 Rhm.-Borsig Waffenträger
  • CoffeeKat Conqueror 1
  • jperry690 T69 1
  • _Grog_ [BKA] T26E4 SuperPershing 2
  • Rousseau69 T29
  • M4YHEM Tiger I 1
  • nicu777 Jagdpanther
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 11
  • {{ ::replay.translations.shots.hits }} 11/10
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 6151
  • {{ ::replay.translations.damageDealt.sniper }} 0
  • {{ ::replay.translations.received.label }} 12
  • {{ ::replay.translations.received.pierces }} 7
  • {{ ::replay.translations.received.noDamage }} 5
  • {{ ::replay.translations.received.he }} 1
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 1
  • {{ ::replay.translations.damaged }} 8/6
  • {{ ::replay.translations.damageAssisted.ownLabel }} 313
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 1,27
Credits With Premium
Received 50 287 75 431
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -14,357 -14,357
Auto-resupply ammunition -18,150 0 -18,150 0
Auto-resupply consumables 0 0 0 0
 
Total: 17,780 0 42,923 0
Time
  • Starting time 13:13
  • Battle duration 10 min 24 s
  • Time of destruction -
Experience
Received 1 314 65     1 971 98
Fine for causing damage to allies 0 0
 
 
Total: 1 314 65 1 971 97
  • Version: 0.8.9
  • Server game time: 2013-11-27 13:13
  • Spawn: II
  • Battle type: Regular
  • Uploaded: FlamingTier

Replay description

What seemed to be a loss.

Replay's comments (0)