Airfield Underwater Glitch
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Personal Score
Team Score
Detailed Report
Defeat
9 152
248
Airfield – Standard
Indien-Panzer
Haplo12821
Without Premium | With Premium | |
---|---|---|
Credits | 6 101 | 9 152 |
Experience | 165 | 248 |
Battle efficiency
Σ:
-
180
1
180
320
1
-
- bienville Rhm.-Borsig Waffenträger
- Wurstbruch [-ESG-] M44
- Ramrod__ [ROUGH] VK 168.01 Mauerbrecher
- LKYheat T-34-85M 1 1 1
- Ten_Hunter [-TGH-] SU-100Y
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} | {{ ::player.username }} | {{ ::player.tank }} | {{ ::player.damageDealt }} | {{ ::player.frags }} | {{ ::player.xp }} | {{ ::player.achievements.length }} |
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- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
- {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
Statistics
- {{ ::replay.translations.shots.fired }} 4
- {{ ::replay.translations.shots.hits }} 1/1
- {{ ::replay.translations.shots.heHits }} 0
- {{ ::replay.translations.damageDealt.total }} 180
- {{ ::replay.translations.damageDealt.sniper }} 0
- {{ ::replay.translations.received.label }} 5
- {{ ::replay.translations.received.pierces }} 4
- {{ ::replay.translations.received.noDamage }} 1
- {{ ::replay.translations.received.he }} 1
- {{ ::replay.translations.received.blocked }} 180
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 1
- {{ ::replay.translations.damaged }} 1/0
- {{ ::replay.translations.damageAssisted.ownLabel }} 320
- {{ ::replay.translations.damageStunned.ownLabel }} 0
- {{ ::replay.translations.stunsCaused }} 0
- {{ ::replay.translations.capture }} 0/0
- {{ ::replay.translations.mileage.label }} 1,53
Credits
With Premium
Received | 6 101 | 9 152 | ||||
Fine for causing damage to allies | 0 | 0 | ||||
Compensation for damage caused by allies | 0 | 0 | ||||
Auto-repair vehicle | -11,820 | -11,820 | ||||
Auto-resupply ammunition | -1,200 | 0 | -1,200 | 0 | ||
Auto-resupply consumables | 0 | 0 | 0 | 0 | ||
Total: | -6,919 | 0 | -3,868 | 0 |
Time
- Starting time 18:43
- Battle duration 10 min 36 s
- Time of destruction 5 min 0 s
Experience
Received | 165 | 8 | 248 | 12 | ||
Fine for causing damage to allies | 0 | 0 | ||||
Total: | 165 | 8 | 248 | 12 |
- Version: 1.1.0
- Server game time: 2018-09-15 18:43
- Spawn: I
- Battle type: Regular
- Uploaded: Haplo12821
Replay description
The hill at the center of the map the game thought I was underwater. You could see splashing, the sound sounds muffled like I am underwater, and I cant fire my gun.I could back out a little ways and fire when the sound went away, and I found 1 odd spot I could fire on the hill, but it even thought I was underwater when I was on the other side being shot by an enemy tank right in front of me that I couldn't shoot back.
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