Observe. Adapt. Carry. Bathe in noob tears.
Personal Score
Team Score
Detailed Report
Draw
II class
Arsonist
Arsonist
Destroy an enemy vehicle by setting it on fire.
• No more than one award per player in a battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
59 405
1 299
1
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Arctic Region – Standard
Arctic Region
E 75
E 75
Barney_in_tank
08.10.2018 22:11
Without Premium With Premium
Credits 35 537 53 306
Experience 1299 1949
Detailed Report
Statistics for Barney_in_tank
Battle efficiency Σ: 2 4240 4 - 684 1 -
  • Ormfist [KPPCZ] XM551 Sheridan 2 3
  • hugoka123 IS-M 1 2
  • kristian1910 Emil I 1
  • psocki [_DEM_] FV4005 Stage II 1
  • borrek M53/M55
  • Svenster G.W. E 100
  • DJMerle Panther II 1
  • boehseonkelz1 [BO_80] Type 4 Heavy 1 1
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 12
  • {{ ::replay.translations.shots.hits }} 9/9
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 4240
  • {{ ::replay.translations.damageDealt.sniper }} 2284
  • {{ ::replay.translations.received.label }} 2
  • {{ ::replay.translations.received.pierces }} 2
  • {{ ::replay.translations.received.noDamage }} 0
  • {{ ::replay.translations.received.he }} 3
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 1
  • {{ ::replay.translations.damaged }} 6/2
  • {{ ::replay.translations.damageAssisted.ownLabel }} 684
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 1,89
Credits With Premium
Received 35 537 53 306
Personal Reserves bonus 19 802 29 703
Achievements 4 066 6 099
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 59,405 89,108
 
Auto-repair vehicle -17,995 -17,995
Auto-resupply ammunition -12,840 0 -12,840 0
Auto-resupply consumables 0 0 0 0
 
Total: 28,570 0 58,273 0
Time
  • Starting time 22:11
  • Battle duration 15 min 0 s
  • Time of destruction 12 min 41 s
Experience
Received 547 27     821 41
Achievements 319 15     478 22
Fine for causing damage to allies 0 0
Personal Reserves bonus 433     650
 
 
Total: 1 299 42 1 949 63
  • Version: 1.1.0
  • Server game time: 2018-10-08 22:11
  • Spawn: II
  • Battle type: Regular
  • Uploaded: Barney_in_tank

Replay description

When you're doing your very best to keep an eye on the minimap, compensate for the Lemmingtrain forming, keep a flank from falling, relocate to support the middle and the other flank, get a high caliber medal and end as first player in the team... while everyone gets brainfarts and suicides around you...

... you of course get yelled at by more than one player on your team, who think you're the biggest noob alive and they would've done so very much better.

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