mutant
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Spotter
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle.
• The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle.
• Every vehicle has its own series.
• Only the longest series is counted.
• Can be obtained in Random Battles only.
Hand of God
Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included.
• Can be obtained in Random Battles only.
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
305 256
13 895
3
Confederate
Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player. If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Studzianki – Standard
Studzianki
M6A2E1
M6A2E1
loot_the_supermarket
18.10.2018 18:17
Without Premium With Premium
Credits 126 400 189 600
Experience 9263 13895
Detailed Report
Statistics for loot_the_supermarket
Battle efficiency Σ: 2 4766 9 3450 3788 3 -
  • mocsing24 Centurion Mk. I 1 1 1
  • Vandal532 [SERE] Löwe 2 2
  • sleepe20 Rheinmetall Skorpion G 1 2
  • damianbossuman [1BRWP] Rheinmetall Skorpion G 1 1 1
  • shieldofiron12 [B3AR] Strv S1 1
  • sojo12 SU-101 1
  • mcadekmcadek ELC EVEN 90 1
  • kmmb Jagdpanther II 1
  • _Imi_001 AMX M4 mle. 49 1 2 2
  • Eyesan STA-2 1 1
  • D0edelmann [-GKH-] IS-M 1 1 1
  • pnnsorin Type 4 Heavy 3 1 2
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  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
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  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
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  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 27
  • {{ ::replay.translations.shots.hits }} 24/16
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 4766
  • {{ ::replay.translations.damageDealt.sniper }} 639
  • {{ ::replay.translations.received.label }} 13
  • {{ ::replay.translations.received.pierces }} 5
  • {{ ::replay.translations.received.noDamage }} 8
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 3450
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 3
  • {{ ::replay.translations.damaged }} 12/2
  • {{ ::replay.translations.damageAssisted.ownLabel }} 3788
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 1,25
Credits With Premium
Received 126 400 189 600
Personal Reserves bonus 63 200 94 800
Action / Personal missions payout 20 856 20 856
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 210,456 305,256
 
Auto-repair vehicle -6,905 -6,905
Auto-resupply ammunition -27,000 0 -27,000 0
Auto-resupply consumables 0 0 0 0
 
Total: 176,551 0 271,351 0
Time
  • Starting time 18:17
  • Battle duration 7 min 32 s
  • Time of destruction 7 min 31 s
Experience
Received 1 778 88     2 667 132
Fine for causing damage to allies 0 0
Action / Personal missions payout 7 307 17     10 961 26
Bonus for Premium vehicle tier 178       267  
 
 
Total: 9 263 105 13 895 158
  • Version: 1.2.0
  • Server game time: 2018-10-18 18:17
  • Spawn: II
  • Battle type: Regular
  • Uploaded: loot_the_supermarket

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