WZ-111 5A - 8k Mastery
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
181 559
6 181
63
Pascucci's Medal
Pascucci's Medal
Destroy 2 enemy SPGs in one battle.
• Drive a tank or a tank destroyer.
• Can be obtained in Random Battles only.
Spartan
Spartan
Survive a ricochet or non-penetrating shot from an enemy player. Your vehicle must have less than 10% of its hit points (HP) left and you must survive the battle.
Defender
Defender
Reduce the amount of enemy capture points on a friendly base by 70 or more. If two or more players have reduced equal amount of capture points, the achievement is granted to the player who has earned more XP in the battle (including additional XP provided to Premium account users). If the amount of XP is equal as well, the achievement is not awarded.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Top Gun
Top Gun
Destroy more enemy vehicles than any other player in your team during the battle (at least 6). If two or more players have destroyed equal amount vehicles, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Mountain Pass – Standard
Mountain Pass
WZ-111 model 5A
WZ-111 model 5A
Teaz
16.11.2018 23:41
Without Premium With Premium
Credits 76 266 114 399
Experience (x{2} for the first win in a day) 4120 6181
Detailed Report
Statistics for Teaz
Battle efficiency Σ: 7 8314 12 680 883 2 -
  • Panzer_Papa_2015 E 75 2 4
  • smichal1608 [1PAPD] Object 261 1 1
  • AbuShaytan M53/M55 1
  • wymiatacz1112 Object 705A 3 1
  • dakia2012 [HORN_] Object 705 1 2 3
  • Kran79 [-EX-] E 50 1 1
  • Halmidz T-54 ltwt.
  • Teaz WZ-111 model 5A
  • Lewa46s [WBPW] Object 430 1 1
  • YUGO102 Bat.-Châtillon 25 t 1 3
  • Neymar17CLD [TX_RO] FV4005 Stage II 2 4
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  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 24
  • {{ ::replay.translations.shots.hits }} 22/19
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 8314
  • {{ ::replay.translations.damageDealt.sniper }} 0
  • {{ ::replay.translations.received.label }} 5
  • {{ ::replay.translations.received.pierces }} 3
  • {{ ::replay.translations.received.noDamage }} 2
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 680
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 2
  • {{ ::replay.translations.damaged }} 9/7
  • {{ ::replay.translations.damageAssisted.ownLabel }} 883
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/100
  • {{ ::replay.translations.mileage.label }} 5,14
Credits With Premium
Received 76 266 114 399
Action / Personal missions payout 67 160 67 160
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -23,932 -23,932
Auto-resupply ammunition -41,560 0 -41,560 0
Auto-resupply consumables -20,000 0 -20,000 0
 
Total: 57,934 0 96,067 0
Time
  • Starting time 23:41
  • Battle duration 11 min 19 s
  • Time of destruction 11 min 18 s
Experience
Received 1 451 72     2 177 108
Fine for causing damage to allies 0 0
Award for the first victory each day x2 x2     x2 x2
Action / Personal missions payout 1 218 0     1 827 0
 
 
Total: 4 120 144 6 181 216
  • Version: 1.2.0.1
  • Server game time: 2018-11-16 23:41
  • Spawn: I
  • Battle type: Regular
  • Uploaded: Teaz

Replay description

Fairly good game, almost caused most of the damage recieved my self, some odd cliff decided that my driver had to die.

Push south, as the enemy does not contest the medium that went ahead, then off to duel with an FV4005 - risky push, but thinking I could angle enough to avoid full damage and finish him off on the reload.

Chase down enemies threatening arty, defend cap and then off to hunt the 3 remaining enemies (2x arty and 1 705A) - run out of regular ammo, and decide to take the 705 head on after reducing 99 capture points, hoping he will choke, as there is no way i'll win a straight shoot-out... and he does choke, fires at turret with prem instead of changing to HE - phew :)

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