Type 5 top tier
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fighter
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
112 155
14 326
6
Confederate
Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player. If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Siegfried Line – Standard
Siegfried Line
Type 5 Heavy
Type 5 Heavy
Pinoczetto44 [MIRKO]
12.11.2018 12:39
Without Premium With Premium
Credits 74 770 112 155
Experience (x{5} for the first win in a day) 9548 14326
Detailed Report
Statistics for Pinoczetto44
Battle efficiency Σ: 4 8481 17 5640 1557 - -
  • pkrjoli [PENAL] T-10 1
  • darecki35 [4JA] T-100 LT 1 1
  • peterpaulus [-T-H-] IS-M 2 1 1
  • zuennn_von_donkeystein [WHO] FV4202 1
  • Beno92 M103 2 1 2
  • Anorek [WHO] TVP VTU Koncept 1 1
  • AdrianPuchacki Tiger II 3 1 2
  • poolakk13 60TP Lewandowskiego 1 1
  • Razzghull [WHEN] WZ-120-1G FT 2 4 2
  • cinkusss [_NBP_] T92 HMC
  • martobs [CIRC2] Object 430 3 2 1
  • Emberfire [SCRPN] Löwe 1 2 2
  • Panzaah [BRU] AMX 13 90 2 1
  • Kopalnia T34 1 1
  • Philippcho M46 Patton 3
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  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
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  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 18
  • {{ ::replay.translations.shots.hits }} 16/16
  • {{ ::replay.translations.shots.heHits }} 2
  • {{ ::replay.translations.damageDealt.total }} 8481
  • {{ ::replay.translations.damageDealt.sniper }} 0
  • {{ ::replay.translations.received.label }} 21
  • {{ ::replay.translations.received.pierces }} 4
  • {{ ::replay.translations.received.noDamage }} 17
  • {{ ::replay.translations.received.he }} 1
  • {{ ::replay.translations.received.blocked }} 5640
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 0
  • {{ ::replay.translations.damaged }} 12/4
  • {{ ::replay.translations.damageAssisted.ownLabel }} 1557
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 1,17
Credits With Premium
Received 74 770 112 155
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -22,788 -22,788
Auto-resupply ammunition -115,200 0 -115,200 0
Auto-resupply consumables 0 0 0 0
 
Total: -63,218 0 -25,833 0
Time
  • Starting time 12:39
  • Battle duration 7 min 39 s
  • Time of destruction 7 min 38 s
Experience
Received 1 469 73     2 204 110
Fine for causing damage to allies 0 0
Award for the first victory each day x5 x5     x5 x5
Personal Reserves bonus 1 469 220     2 204 330
For tactical training 734     1 101
 
 
Total: 9 548 585 14 326 880
  • Version: 1.2.0.1
  • Server game time: 2018-11-12 12:39
  • Spawn: II
  • Battle type: Regular
  • Uploaded: Pinoczetto44

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