Mastery with the VK 100.01 and a Bruno's Medal to boot
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Hand of God
Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included.
• Can be obtained in Random Battles only.
Spotter
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle.
• The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle.
• Every vehicle has its own series.
• Only the longest series is counted.
• Can be obtained in Random Battles only.
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Fighter
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
64 107
4 431
15
Bruno's Medal
Bruno's Medal
Awarded to players who destroy three or four enemy vehicles and survive the battle to victory despite receiving at least five different critical hits and 80% or more loss of hit points. Pietro Bruno was an Italian tank ace. For exceptional valor in the face of the enemy he was awarded the Gold Medal of Military Valor (Medaglia d'oro al Valore Militare), the highest Italian award.
Patrol Duty
Patrol Duty
Awarded to the player who helps the team damage at least six enemy vehicles by highlighting them. The tanks must be highlighted only by you when they take damage.
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Arctic Region – Standard
Arctic Region
VK 100.01 (P)
VK 100.01 (P)
alpha_flight
28.11.2018 01:22
Without Premium With Premium
Credits 37 163 55 745
Experience (x{2} for the first win in a day) 2954 4431
Detailed Report
Statistics for alpha_flight
Battle efficiency Σ: 5 2661 9 2900 1661 5 -
  • RunningWild40 [_F_H_] Rheinmetall Skorpion G 4 3
  • KMember [501-L] 45TP Habicha 7
  • 8v0 KV-2 1
  • Juraj_00 VK 30.02 (M) 2 1 2
  • Npep [FUZZ] KV-2 2 2
  • Ca7tainMonk3y [MNIAC] Object 252U 5 1 1
  • CzolgK [EHR] SU-152 1
  • laskinek M12 1 1 1
  • niki1184 SU-8
  • 11johny T71 1
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  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
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  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
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  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 30
  • {{ ::replay.translations.shots.hits }} 21/11
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 2661
  • {{ ::replay.translations.damageDealt.sniper }} 1012
  • {{ ::replay.translations.received.label }} 25
  • {{ ::replay.translations.received.pierces }} 9
  • {{ ::replay.translations.received.noDamage }} 16
  • {{ ::replay.translations.received.he }} 6
  • {{ ::replay.translations.received.blocked }} 2900
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 5
  • {{ ::replay.translations.damaged }} 7/5
  • {{ ::replay.translations.damageAssisted.ownLabel }} 1661
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 42/0
  • {{ ::replay.translations.mileage.label }} 1,5
Credits With Premium
Received 37 163 55 745
Action / Personal missions payout 8 362 8 362
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -12,496 -12,496
Auto-resupply ammunition -29,380 0 -29,380 0
Auto-resupply consumables 0 0 0 0
 
Total: 3,649 0 22,231 0
Time
  • Starting time 01:22
  • Battle duration 10 min 59 s
  • Time of destruction 10 min 58 s
Experience
Received 1 374 68     2 061 102
Fine for causing damage to allies 0 0
Award for the first victory each day x2 x2     x2 x2
Action / Personal missions payout 206 0     309 0
 
 
Total: 2 954 136 4 431 204
  • Version: 1.2.0.1
  • Server game time: 2018-11-28 01:22
  • Spawn: II
  • Battle type: Regular
  • Uploaded: alpha_flight

Replay description

We're on Mannerheim and I'm playing the stock tank with a 90% crew. Hopefully, I'm top tier, so things should be fine, until I get caught in the middle of nowwhere, with arty focusing on me (and I'm a big target). I have 4 heavies in front, including the 2 KV-2 firing HE, so my armor is irrelevant. I dig in, and with the help of my team, we push through. Good marksmanship at the end with the 105mm...

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