Großkaliber
Personal Score
Team Score
Detailed Report
Victory
II class
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
57 756
2 904
1
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Redshire – Standard
Redshire
Tiger 131
Tiger 131
Bartmensch_74 [G-K-F]
08.12.2018 03:45
Without Premium With Premium
Credits 33 482 50 223
Experience (x{2} for the first win in a day) 1935 2904
Detailed Report
Statistics for Bartmensch_74
Battle efficiency Σ: 1 2119 1 255 110 - -
  • Empreror Grille
  • Romadur1 [MAX1] O-I Experimental
  • Smalltanks1212 [RFAP] P.43 ter 2
  • simibordik [VPOHO] AMX ELC bis 1
  • babysnipe AMX M4 mle. 45 3
  • Fecopulosz [H-BT] T-50-2 3 1
  • milos_sta80 M6 1 2
  • romper_stomper_ 40TP Habicha
  • SAMU3L1N0 [BKD] M4 Sherman 1
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 15
  • {{ ::replay.translations.shots.hits }} 12/10
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 2119
  • {{ ::replay.translations.damageDealt.sniper }} 1907
  • {{ ::replay.translations.received.label }} 9
  • {{ ::replay.translations.received.pierces }} 6
  • {{ ::replay.translations.received.noDamage }} 3
  • {{ ::replay.translations.received.he }} 2
  • {{ ::replay.translations.received.blocked }} 255
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 0
  • {{ ::replay.translations.damaged }} 6/1
  • {{ ::replay.translations.damageAssisted.ownLabel }} 110
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 1
Credits With Premium
Received 33 482 50 223
Action / Personal missions payout 7 533 7 533
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -4,250 -4,250
Auto-resupply ammunition -3,780 0 -3,780 0
Auto-resupply consumables 0 0 0 0
 
Total: 32,985 0 49,726 0
Time
  • Starting time 03:45
  • Battle duration 8 min 56 s
  • Time of destruction 6 min 19 s
Experience
Received 790 39     1 185 59
Fine for causing damage to allies 0 0
Award for the first victory each day x2 x2     x2 x2
Action / Personal missions payout 118 0     178 0
Bonus for Premium vehicle tier 237       356  
 
 
Total: 1 935 78 2 904 118
  • Version: 1.2.0.2
  • Server game time: 2018-12-08 03:45
  • Spawn: II
  • Battle type: Regular
  • Uploaded: Bartmensch_74

Replay description

Mal wieder eine gute Runde im Tiger 131, dem T6er Heavy der Deutschen.
Ich machte mal richtig Schaden als Mittleres Tier.
Allerdings auch wieder RNG Pech oder generfte Deutsche Kanone dabei.
Wie kann ein Schuss einer 88er bei einem T50-2 Bouncen? Oder die Schüssen gegen den AMX ELC daneben gehen?
Den AMX M4 traf ich dann wieder ohne Probleme, bis er mich zum Schluss rausnahm. Da war die Trefferanzeige aber auch gelb, als es bouncte...
Hätte Gold laden sollen.

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