Großkaliber
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Personal Score
Team Score
Detailed Report
Victory
|
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included. • Unavailable for SPGs. • Can be obtained in Random Battles only. |
57 756
2 904
1
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP. • The player must not hit any allies by direct shots. • If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle. • Can be obtained in Random Battles only. |
Redshire – Standard
Tiger 131
Bartmensch_74 [G-K-F]
Without Premium | With Premium | |
---|---|---|
Credits | 33 482 | 50 223 |
Experience (x{2} for the first win in a day) | 1935 | 2904 |
Battle efficiency
Σ:
1
2119
1
255
110
-
-
- Empreror Grille
- Romadur1 [MAX1] O-I Experimental
- Smalltanks1212 [RFAP] P.43 ter 2
- simibordik [VPOHO] AMX ELC bis 1
- babysnipe AMX M4 mle. 45 3
- Fecopulosz [H-BT] T-50-2 3 1
- milos_sta80 M6 1 2
- romper_stomper_ 40TP Habicha
- SAMU3L1N0 [BKD] M4 Sherman 1
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} | {{ ::player.username }} | {{ ::player.tank }} | {{ ::player.damageDealt }} | {{ ::player.frags }} | {{ ::player.xp }} | {{ ::player.achievements.length }} |
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
- {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
Statistics
- {{ ::replay.translations.shots.fired }} 15
- {{ ::replay.translations.shots.hits }} 12/10
- {{ ::replay.translations.shots.heHits }} 0
- {{ ::replay.translations.damageDealt.total }} 2119
- {{ ::replay.translations.damageDealt.sniper }} 1907
- {{ ::replay.translations.received.label }} 9
- {{ ::replay.translations.received.pierces }} 6
- {{ ::replay.translations.received.noDamage }} 3
- {{ ::replay.translations.received.he }} 2
- {{ ::replay.translations.received.blocked }} 255
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 0
- {{ ::replay.translations.damaged }} 6/1
- {{ ::replay.translations.damageAssisted.ownLabel }} 110
- {{ ::replay.translations.damageStunned.ownLabel }} 0
- {{ ::replay.translations.stunsCaused }} 0
- {{ ::replay.translations.capture }} 0/0
- {{ ::replay.translations.mileage.label }} 1
Credits
With Premium
Received | 33 482 | 50 223 | ||||
Action / Personal missions payout | 7 533 | 7 533 | ||||
Fine for causing damage to allies | 0 | 0 | ||||
Compensation for damage caused by allies | 0 | 0 | ||||
Auto-repair vehicle | -4,250 | -4,250 | ||||
Auto-resupply ammunition | -3,780 | 0 | -3,780 | 0 | ||
Auto-resupply consumables | 0 | 0 | 0 | 0 | ||
Total: | 32,985 | 0 | 49,726 | 0 |
Time
- Starting time 03:45
- Battle duration 8 min 56 s
- Time of destruction 6 min 19 s
Experience
Received | 790 | 39 | 1 185 | 59 | ||
Fine for causing damage to allies | 0 | 0 | ||||
Award for the first victory each day | x2 | x2 | x2 | x2 | ||
Action / Personal missions payout | 118 | 0 | 178 | 0 | ||
Bonus for Premium vehicle tier | 237 | 356 | ||||
Total: | 1 935 | 78 | 2 904 | 118 |
- Version: 1.2.0.2
- Server game time: 2018-12-08 03:45
- Spawn: II
- Battle type: Regular
- Uploaded: Bartmensch_74
Replay description
Mal wieder eine gute Runde im Tiger 131, dem T6er Heavy der Deutschen.
Ich machte mal richtig Schaden als Mittleres Tier.
Allerdings auch wieder RNG Pech oder generfte Deutsche Kanone dabei.
Wie kann ein Schuss einer 88er bei einem T50-2 Bouncen? Oder die Schüssen gegen den AMX ELC daneben gehen?
Den AMX M4 traf ich dann wieder ohne Probleme, bis er mich zum Schluss rausnahm. Da war die Trefferanzeige aber auch gelb, als es bouncte...
Hätte Gold laden sollen.
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