WZ-120-1 FT | Prokhorovka | Should be Ace Tanker | Wait and Aim
Personal Score
Team Score
Detailed Report
Victory
I class
Spotter
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle.
• The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle.
• Every vehicle has its own series.
• Only the longest series is counted.
• Can be obtained in Random Battles only.
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
Fighter
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
107 335
3 080
Prokhorovka – Standard
Prokhorovka
WZ-120-1G FT
WZ-120-1G FT
Pepperman27 [RLGN]
10.12.2018 20:10
Without Premium With Premium
Credits 62 223 93 335
Experience 2052 3080
Detailed Report
Statistics for Pepperman27
Battle efficiency Σ: 4 2361 4 1200 2035 4 -
  • Captao_NooB [CABRA] T69 4 2 2
  • saucougar006 [KWTS] Panther/M10 1 1
  • gunman91 [LAL] T-34-85M
  • Dumper63 T-34-85 1 1
  • recoilless [F0RCE] P.43 ter 2
  • vptrout ARL 44 1 1
  • GerardoSena SU-122-44 1
  • JaggerJards M44
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 14
  • {{ ::replay.translations.shots.hits }} 9/8
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 2361
  • {{ ::replay.translations.damageDealt.sniper }} 347
  • {{ ::replay.translations.received.label }} 6
  • {{ ::replay.translations.received.pierces }} 1
  • {{ ::replay.translations.received.noDamage }} 5
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 1200
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 4
  • {{ ::replay.translations.damaged }} 6/4
  • {{ ::replay.translations.damageAssisted.ownLabel }} 2035
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 3,06
Credits With Premium
Received 62 223 93 335
Action / Personal missions payout 14 000 14 000
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -2,539 -2,539
Auto-resupply ammunition -26,655 0 -26,655 0
Auto-resupply consumables 0 0 0 0
 
Total: 47,029 0 78,141 0
Time
  • Starting time 20:10
  • Battle duration 10 min 26 s
  • Time of destruction -
Experience
Received 1 173 58     1 760 87
Fine for causing damage to allies 0 0
Personal Reserves bonus 586     879
Action / Personal missions payout 176 0     264 0
Bonus for Premium vehicle tier 117       176  
 
 
Total: 2 052 58 3 080 87
  • Version: 1.2.0.2
  • Server game time: 2018-12-10 20:10
  • Spawn: I
  • Battle type: Regular
  • Uploaded: Pepperman27

Replay description

4kills, 2.3k damage, 2k assistance and 1.2k blocked

Trying to finish a mission caused me to shoot before aimed in all the way, ended up costing me the mission and possible ace tanker and top gun.

Replay's comments (0)