Tier VIII - American Med - Suit up boys
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Personal Score
Team Score
Detailed Report
Victory
|
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle. • The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle. • Every vehicle has its own series. • Only the longest series is counted. • Can be obtained in Random Battles only. |
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted. • Can be obtained in Random Battles only. |
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only. |
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included. • Unavailable for SPGs. • Can be obtained in Random Battles only. |
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle. • Can be obtained in Random Battles only. |
218 624
6 410
5
Patrol Duty
Awarded to the player who helps the team damage at least six enemy vehicles by highlighting them. The tanks must be highlighted only by you when they take damage.
|
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive.
If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
|
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP. • The player must not hit any allies by direct shots. • If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle. • Can be obtained in Random Battles only. |
Glacier – Standard
T26E4 SuperPershing
Shoten
Without Premium | With Premium | |
---|---|---|
Credits | 97 166 | 145 749 |
Experience (x{2} for the first win in a day) | 4273 | 6410 |
Battle efficiency
Σ:
5
4314
8
1820
1449
7
-
- Jarhead_Spartan [MLNLB] G.W. Panther
- 2ndArmoredDivision M44 2 1
- Mlg_Tac0 M4A3E2 Sherman Jumbo 2 3
- KillnuBuck1 [O-BS] 59-Patton
- StrafeMassacre Rheinmetall Skorpion G 3
- SporkBoy [PZB] Strv 74 3 1 3
- Pirat_GVV [SOD-] AMX 13 F3 AM 1 1
- tankertruck123 [MOWR] VK 45.02 (P) Ausf. A 4 1 5
- Starflare [11BAT] Ikv 90 Typ B 1
- tankbob3000 P.43 bis 1 2
- Kajegamar [4HIM] Achilles 1 2
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} | {{ ::player.username }} | {{ ::player.tank }} | {{ ::player.damageDealt }} | {{ ::player.frags }} | {{ ::player.xp }} | {{ ::player.achievements.length }} |
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
- {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
Statistics
- {{ ::replay.translations.shots.fired }} 27
- {{ ::replay.translations.shots.hits }} 24/21
- {{ ::replay.translations.shots.heHits }} 0
- {{ ::replay.translations.damageDealt.total }} 4314
- {{ ::replay.translations.damageDealt.sniper }} 483
- {{ ::replay.translations.received.label }} 11
- {{ ::replay.translations.received.pierces }} 0
- {{ ::replay.translations.received.noDamage }} 8
- {{ ::replay.translations.received.he }} 6
- {{ ::replay.translations.received.blocked }} 1820
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 7
- {{ ::replay.translations.damaged }} 9/5
- {{ ::replay.translations.damageAssisted.ownLabel }} 1449
- {{ ::replay.translations.damageStunned.ownLabel }} 0
- {{ ::replay.translations.stunsCaused }} 0
- {{ ::replay.translations.capture }} 0/0
- {{ ::replay.translations.mileage.label }} 2,2
Credits
With Premium
Received | 97 166 | 145 749 | ||||
Action / Personal missions payout | 72 875 | 72 875 | ||||
Fine for causing damage to allies | 0 | 0 | ||||
Compensation for damage caused by allies | 0 | 0 | ||||
Auto-repair vehicle | -4,622 | -4,622 | ||||
Auto-resupply ammunition | -6,885 | 0 | -6,885 | 0 | ||
Auto-resupply consumables | 0 | 0 | 0 | 0 | ||
Total: | 158,534 | 0 | 207,117 | 0 |
Time
- Starting time 22:37
- Battle duration 9 min 32 s
- Time of destruction 9 min 31 s
Experience
Received | 1 643 | 82 | 2 465 | 123 | ||
Fine for causing damage to allies | 0 | 0 | ||||
Award for the first victory each day | x2 | x2 | x2 | x2 | ||
Action / Personal missions payout | 822 | 41 | 1 233 | 62 | ||
Bonus for Premium vehicle tier | 164 | 247 | ||||
Total: | 4 273 | 205 | 6 410 | 308 |
- Version: 1.3.0.1
- Server game time: 2019-01-06 22:37
- Spawn: II
- Battle type: Regular
- Uploaded: Shoten
Replay description
Favorable MM. Match gets off to rough start, teammate turns blue (figured I'd start seeing a bunch of teammates die in first 30sec). Team didn't disperse in optimal places.
Put armor and gun to work. Lead push to take pressure off other flanks.
Cleanup vs TD's and arty.
Replay's comments (0)