WZ 111 1-4, (M) 7,4K Damage, 5 Kills
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Hand of God
Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fighter
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
135 458
3 477
2
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Paris – Standard
Paris
WZ-111 model 1-4
WZ-111 model 1-4
Hiroshi_Katsura
12.01.2019 11:09
Without Premium With Premium
Credits 60 203 90 305
Experience 2317 3477
Detailed Report
Statistics for Hiroshi_Katsura
Battle efficiency Σ: 5 7421 9 2730 159 3 -
  • VonB Tiger I 2 3
  • Noob_E [TL-DR] AMX M4 mle. 45
  • kwokwen [LYB] Caernarvon Action X 2 1 4
  • Mikey_Tank [HOW2] O-Ni 1 1
  • rNWarden01 [RYDER] Jagdtiger 1 1 3
  • Balandor KV-13 1 2 1
  • HundoChief Rhm.-Borsig Waffenträger 1 1 1
  • sgtHoffman [3BTCL] T29 4 2
  • weaksos1993 [F_O_G] Lorraine 40 t
  • account_013 [FRAC] Object 257 1
  • saku85 [_SCL] T26E4 SuperPershing 5 2 2
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
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  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 25
  • {{ ::replay.translations.shots.hits }} 21/18
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 7421
  • {{ ::replay.translations.damageDealt.sniper }} 0
  • {{ ::replay.translations.received.label }} 26
  • {{ ::replay.translations.received.pierces }} 4
  • {{ ::replay.translations.received.noDamage }} 15
  • {{ ::replay.translations.received.he }} 9
  • {{ ::replay.translations.received.blocked }} 2730
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 3
  • {{ ::replay.translations.damaged }} 9/5
  • {{ ::replay.translations.damageAssisted.ownLabel }} 159
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 1,27
Credits With Premium
Received 60 203 90 305
Action / Personal missions payout 45 153 45 153
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -17,517 -17,517
Auto-resupply ammunition -83,180 0 -83,180 0
Auto-resupply consumables -1,500 0 -1,500 0
 
Total: 3,159 0 33,261 0
Time
  • Starting time 11:09
  • Battle duration 7 min 37 s
  • Time of destruction -
Experience
Received 1 545 77     2 318 116
Fine for causing damage to allies 0 0
Action / Personal missions payout 772 30     1 159 46
 
 
Total: 2 317 107 3 477 162
  • Version: 1.3.0.1
  • Server game time: 2019-01-12 11:09
  • Spawn: I
  • Battle type: Regular
  • Uploaded: Hiroshi_Katsura

Replay description

Heavy Chinese Tank Tier IX
Prototype of a Heavy Tank developed in the early 60's.
Project 111 was developed based on the Soviet tanks IS-3 and T-10. In 1964 the development was canceled in favor of new types of medium tanks.

Map: Paris.
We will see how on the south side of the map, the tank is seen and entrenched in a frantic confrontation before the wave of enemy tanks that have moved quickly after taking the position first.
Accommodated in a cover manages to brake almost all the advance, in the course of the battle in the team fails to take the north side near the enemy base, despite appearing to have won.
When everything seems lost, the Tank manages to survive a few HP of life.
And win the battle.

Valuable Achievements: Great Clibre, Iron Wall

Replay's comments (1)

  • #1 Leave your opinions Comrades Tanquists. My Nick Name: Hiroshi_Katsura. It's my first Masters (M), in Tier IX, I'm just going for 1 year in the game.
    Hiroshi_Katsura 2019-01-12 в 12:10