71 damage for win needed, no time with 2 friendly TD's camping...
Personal Score
Team Score
Detailed Report
Defeat
Ace Tanker
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Fighter
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
155 783
4 156
1
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Karelia – Assault
Karelia
M46 Patton
M46 Patton
z00ey [BOND]
14.01.2019 02:08
Without Premium With Premium
Credits 47 872 71 808
Experience 2769 4156
Detailed Report
Statistics for z00ey
Battle efficiency Σ: 5 4740 13 720 2120 4 -
  • arfo22 Rhm.-Borsig Waffenträger 1 1
  • PhilDaIll Leopard Prototyp A 1 1
  • mayascolon [MNSG] Progetto M35 mod 46 3 1 3
  • filiphit [ESSSA] IS-3 2 1
  • Zetino1337 Bat.-Châtillon 25 t AP 1
  • G0bbler [XLX] Bat.-Châtillon 12 t
  • danyopl 50TP Tyszkiewicza 1 1 1
  • heidat T28 1 1
  • King25 [PVS-X] Panther II 2 2
  • king_63 T30 3 4
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  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 26
  • {{ ::replay.translations.shots.hits }} 19/14
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 4740
  • {{ ::replay.translations.damageDealt.sniper }} 785
  • {{ ::replay.translations.received.label }} 6
  • {{ ::replay.translations.received.pierces }} 2
  • {{ ::replay.translations.received.noDamage }} 4
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 720
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 4
  • {{ ::replay.translations.damaged }} 9/5
  • {{ ::replay.translations.damageAssisted.ownLabel }} 2120
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 2,96
Credits With Premium
Received 47 872 71 808
Personal Reserves bonus 25 964 38 946
Action / Personal missions payout 38 946 38 946
Achievements 4 055 6 082
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 116,837 155,783
 
Auto-repair vehicle -11,168 -11,168
Auto-resupply ammunition -44,000 0 -44,000 0
Auto-resupply consumables 0 0 0 0
 
Total: 61,669 0 100,615 0
Time
  • Starting time 02:08
  • Battle duration 10 min 0 s
  • Time of destruction -
Experience
Received 878 43     1 317 65
Achievements 507 25     760 37
Fine for causing damage to allies 0 0
Personal Reserves bonus 692     1 038
Action / Personal missions payout 692 34     1 039 51
 
 
Total: 2 769 102 4 156 153
  • Version: 1.3.0.1
  • Server game time: 2019-01-14 02:08
  • Spawn: II
  • Battle type: Regular
  • Uploaded: z00ey

Replay description

Ow that loss hurt.
Played right overwatch of middle first, unfortunate misses (BC blind only track i.e.), pushed to spot and shoot faithful (hopeful) of my prior spotting that no enemy will shoot me from cap.
Relocated to middle ramp, should have loaded premium for front T28 (missed T55A MT15 for it), farmed as much I could.
Relocated to left ramp not to be in crossfire and hoped to rally our Strv to move (alas nope).
Loaded premium as all must pen, then pushed through middle as I presumed each will guard 1 side, correct, switched targets to low HP Leo, then all in on T30 but a second away from last kill for win :(
Should have switched to HE after tracking shot on T30, maybe then... Or pushed from middle ramp directly :)

Replay's comments (0)