valintine carry
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Arsonist
Arsonist
Destroy an enemy vehicle by setting it on fire.
• No more than one award per player in a battle.
• Can be obtained in Random Battles only.
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fighter
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
28 123
2 780
3
Cool-Headed
Cool-Headed
Survive at least 10 ricochets and non-penetrations in a row from enemy players.
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Invader
Invader
Capture the maximum number of points from the enemy base, but not less than 80. The achievement is granted on successful base capture, including only the points that were part of the base capture. If the battle ends in a draw, the achievement is granted to the first player to receive 80 or more capture points.
Empire's Border – Encounter
Empire's Border
Valentine II
Valentine II
47marcus [_ACE]
15.01.2019 16:44
Without Premium With Premium
Credits 28 123 42 185
Experience (x{2} for the first win in a day) 2780 4170
Detailed Report
Statistics for 47marcus
Battle efficiency Σ: 5 1079 8 1095 281 2 -
  • leonardomay2003 [FENIC] Matilda 3 2 5
  • Olik24 [PDP-A] M2 Medium Tank 1 1 5
  • lorie89 [-JG52] 10TP 2 1 3
  • _Vadmajom_ [BE-SE] Pz.Kpfw. III Ausf. E 1 1
  • tromba00 14TP 1 1
  • Andrei_Birgaoanu A-20 2
  • hexarivon AMX 40 4 2 1
  • BRAZEMPJE Cruiser Mk. IV 2 3
  • nagybenya19 Pz.Kpfw. III Ausf. E
  • koala6194 Pz.Kpfw. I Ausf. C 12 1 2
  • shaadow005 Jagdpanzer 38(t) Hetzer 1 1
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  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
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  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 47
  • {{ ::replay.translations.shots.hits }} 37/24
  • {{ ::replay.translations.shots.heHits }} 2
  • {{ ::replay.translations.damageDealt.total }} 1079
  • {{ ::replay.translations.damageDealt.sniper }} 100
  • {{ ::replay.translations.received.label }} 39
  • {{ ::replay.translations.received.pierces }} 11
  • {{ ::replay.translations.received.noDamage }} 26
  • {{ ::replay.translations.received.he }} 2
  • {{ ::replay.translations.received.blocked }} 1095
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 2
  • {{ ::replay.translations.damaged }} 10/5
  • {{ ::replay.translations.damageAssisted.ownLabel }} 281
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 100/0
  • {{ ::replay.translations.mileage.label }} 1,96
Credits With Premium
Received 28 123 42 185
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -1,107 -1,107
Auto-resupply ammunition -17,164 0 -17,164 0
Auto-resupply consumables 0 0 0 0
 
Total: 9,852 0 23,914 0
Time
  • Starting time 16:44
  • Battle duration 10 min 15 s
  • Time of destruction -
Experience
Received 1 112 55     1 668 83
Fine for causing damage to allies 0 0
Award for the first victory each day x2 x2     x2 x2
Bonus for Premium vehicle tier 556       834  
 
 
Total: 2 780 110 4 170 165
  • Version: 1.3.0.1
  • Server game time: 2019-01-15 16:44
  • Spawn: II
  • Battle type: Regular
  • Uploaded: 47marcus

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