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Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted. • Can be obtained in Random Battles only. |
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included. • Unavailable for SPGs. • Can be obtained in Random Battles only. |
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle. • Can be obtained in Random Battles only. |
Dumitru's Medal
Destroy 3 enemy SPGs in one battle.
• Drive a tank or a tank destroyer. • Can be obtained in Random Battles only. |
Defender
Reduce the amount of enemy capture points on a friendly base by 70 or more.
If two or more players have reduced equal amount of capture points, the achievement is granted to the player who has earned more XP in the battle (including additional XP provided to Premium account users). If the amount of XP is equal as well, the achievement is not awarded.
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Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive.
If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
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High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP. • The player must not hit any allies by direct shots. • If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle. • Can be obtained in Random Battles only. |
Top Gun
Destroy more enemy vehicles than any other player in your team during the battle (at least 6).
If two or more players have destroyed equal amount vehicles, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
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Without Premium | With Premium | |
---|---|---|
Credits | 94 398 | 141 597 |
Experience (x{4} for the first win in a day) | 8262 | 12393 |
- HanBlade G.W. Panther 1
- hk91g3 [GDF] Bat.-Châtillon 12 t 1
- Conrad1_hero [PQP] T28 Prototype 1 6 1
- Where_is_the_exit [200IQ] Lorraine 155 mle. 50 1
- RG_Bas4x4 [L-O-M] Conqueror 1 1 3
- Devilmakes3 Waffenträger auf Pz. IV 1 1
- Majino [FRI] M12 1 1
- Fahd_2018 Black Prince 6 2 3
- J_pedro_Alexandre T32 1 1
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- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
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- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
- {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
- {{ ::replay.translations.shots.fired }} 27
- {{ ::replay.translations.shots.hits }} 25/13
- {{ ::replay.translations.shots.heHits }} 5
- {{ ::replay.translations.damageDealt.total }} 5332
- {{ ::replay.translations.damageDealt.sniper }} 622
- {{ ::replay.translations.received.label }} 12
- {{ ::replay.translations.received.pierces }} 3
- {{ ::replay.translations.received.noDamage }} 9
- {{ ::replay.translations.received.he }} 0
- {{ ::replay.translations.received.blocked }} 1640
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 6
- {{ ::replay.translations.damaged }} 9/6
- {{ ::replay.translations.damageAssisted.ownLabel }} 0
- {{ ::replay.translations.damageStunned.ownLabel }} 0
- {{ ::replay.translations.stunsCaused }} 0
- {{ ::replay.translations.capture }} 0/100
- {{ ::replay.translations.mileage.label }} 3,91
Received | 94 398 | 141 597 | ||||
Personal Reserves bonus | 94 398 | 141 597 | ||||
Fine for causing damage to allies | 0 | 0 | ||||
Compensation for damage caused by allies | 0 | 0 | ||||
Total amount for battle: | 188,796 | 283,194 | ||||
Auto-repair vehicle | -5,459 | -5,459 | ||||
Auto-resupply ammunition | -63,340 | 0 | -63,340 | 0 | ||
Auto-resupply consumables | 0 | 0 | 0 | 0 | ||
Total: | 119,997 | 0 | 214,395 | 0 |
- Starting time 22:21
- Battle duration 13 min 57 s
- Time of destruction 13 min 56 s
Received | 1 620 | 81 | 2 430 | 122 | ||
Fine for causing damage to allies | 0 | 0 | ||||
Award for the first victory each day | x4 | x4 | x4 | x4 | ||
Personal Reserves bonus | 162 | 243 | ||||
For tactical training | 1 620 | 2 430 | ||||
Bonus for Premium vehicle tier | 162 | 243 | ||||
Total: | 8 262 | 486 | 12 393 | 729 |
- Version: 1.3.0.1
- Server game time: 2019-01-20 22:21
- Spawn: II
- Battle type: Regular
- Uploaded: loli141
Replay description
Normal start on fjord. Down to 337hp quite early and got a two shot black prince, but im out of apcr,I need my team to shoot.I pull back to lure the B.P but hes clever,a conqueror flank me but get killed.I put a lucky shot in the B.P ,he pull back.I wont win the fight there with no help.I go back to support my team catching an arty in the open,killing him,I help my strv kill the WT,but he dies right after.Since im low hp I need to kill the arties so I can 1v1 the B.P.I head to their cap finding an arty run toward my cap,I kill him and keep heading for their cap,I look but no time to lose I need to make them come,time to cap.OH NO!they started to capture my base and im too far to possibly make a draw,I rush back as fast as I can,almost no time left I spot the B.P and the arty in the cap,I take down the arty bit I shouldve shot the B.P since he had the points.IM SHACKING,10 second left on the cap.!B.P make a mistake and at the last moment I put the shot in with 100 defence points.
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