Just like the last M, playing the active scout for my not so good team
Link: Link copied to clipboard
Personal Score
Team Score
Detailed Report
Victory
|
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle. • The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle. • Every vehicle has its own series. • Only the longest series is counted. • Can be obtained in Random Battles only. |
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted. • Can be obtained in Random Battles only. |
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included. • Unavailable for SPGs. • Can be obtained in Random Battles only. |
40 636
4 197
Fisherman's Bay – Standard
WZ-120
DocSilly
Without Premium | With Premium | |
---|---|---|
Credits | 40 636 | 60 954 |
Experience | 4197 | 6296 |
Battle efficiency
Σ:
2
2407
5
1630
4193
5
-
- RedWhite_2 Charioteer 1 1
- Kukikuk WZ-111G FT 1 3
- TufHaviland 50TP prototyp 2 2 1
- Habe_grosse_Fleischwurst [EDPM] WZ-120-1G FT
- _CAPORAL_ Rheinmetall Skorpion G 2 2
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} | {{ ::player.username }} | {{ ::player.tank }} | {{ ::player.damageDealt }} | {{ ::player.frags }} | {{ ::player.xp }} | {{ ::player.achievements.length }} |
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
- {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
Statistics
- {{ ::replay.translations.shots.fired }} 9
- {{ ::replay.translations.shots.hits }} 8/7
- {{ ::replay.translations.shots.heHits }} 0
- {{ ::replay.translations.damageDealt.total }} 2407
- {{ ::replay.translations.damageDealt.sniper }} 0
- {{ ::replay.translations.received.label }} 5
- {{ ::replay.translations.received.pierces }} 2
- {{ ::replay.translations.received.noDamage }} 3
- {{ ::replay.translations.received.he }} 0
- {{ ::replay.translations.received.blocked }} 1630
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 5
- {{ ::replay.translations.damaged }} 4/2
- {{ ::replay.translations.damageAssisted.ownLabel }} 4193
- {{ ::replay.translations.damageStunned.ownLabel }} 0
- {{ ::replay.translations.stunsCaused }} 0
- {{ ::replay.translations.capture }} 6/0
- {{ ::replay.translations.mileage.label }} 1,99
Credits
With Premium
Received | 40 636 | 60 954 | ||||
Fine for causing damage to allies | 0 | 0 | ||||
Compensation for damage caused by allies | 0 | 0 | ||||
Auto-repair vehicle | -12,745 | -12,745 | ||||
Auto-resupply ammunition | -9,585 | 0 | -9,585 | 0 | ||
Auto-resupply consumables | 0 | 0 | 0 | 0 | ||
Total: | 18,306 | 0 | 38,624 | 0 |
Time
- Starting time 18:51
- Battle duration 4 min 45 s
- Time of destruction -
Experience
Received | 1 199 | 59 | 1 799 | 89 | ||
Fine for causing damage to allies | 0 | 0 | ||||
Action / Personal missions payout | 2 998 | 0 | 4 497 | 0 | ||
Total: | 4 197 | 59 | 6 296 | 89 |
- Version: 1.3.0.1
- Server game time: 2019-02-03 18:51
- Spawn: II
- Battle type: Regular
- Uploaded: DocSilly
Replay description
Fisherman's Bay - 3 possible locations:
- Harbor? no way, that's the heavies spot
- Center Hill? get real, this med got almost no gun depression
- TD valley of death? Well, still bad but better than the other 2
Well, I got lucky, enemy had no spotters on that side, so I managed to get close to enemy TD hotspot, encountering a suicidal Skorp G and the 50TP pr. Next was trying to spot the TDs near the houses.
2400 own damage and 4200 spotted = next M (oh, and we won).
Replay's comments (0)