Progetto M35 Ace, Top Gun, High Caliber, Steel Wall, Pascucci's Medal, Spartan
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Hand of God
Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included.
• Can be obtained in Random Battles only.
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
201 329
14 509
4
Pascucci's Medal
Pascucci's Medal
Destroy 2 enemy SPGs in one battle.
• Drive a tank or a tank destroyer.
• Can be obtained in Random Battles only.
Spartan
Spartan
Survive a ricochet or non-penetrating shot from an enemy player. Your vehicle must have less than 10% of its hit points (HP) left and you must survive the battle.
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Top Gun
Top Gun
Destroy more enemy vehicles than any other player in your team during the battle (at least 6). If two or more players have destroyed equal amount vehicles, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Empire's Border – Standard
Empire's Border
Progetto M35 mod 46
Progetto M35 mod 46
Silvers_ [REL2]
04.02.2019 02:59
Without Premium With Premium
Credits 74 238 111 357
Experience 9672 14509
Detailed Report
Statistics for Silvers_
Battle efficiency Σ: 7 3804 9 1130 347 4 -
  • blacksforest T25/2 1 2
  • ComandWolf [506TH] STA-1 2 4
  • Subzero530 KV-3 1 1
  • BOSS9 [70] T21 1 3 3
  • Rat_Bassturd [NUBBZ] E 25 1 1
  • Devlin45 M44 2
  • chick222 M4A3E8 Fury 2
  • Slepoi822 [BRONY] LTTB 2 1
  • andershan AMX 13 F3 AM
  • branman98 [RLE11] SU-130PM 1 1 2
  • cclionsfan M44 1 1
  • WeiLiteralEEE [-LHN-] KV-2 1
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 24
  • {{ ::replay.translations.shots.hits }} 21/20
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 3804
  • {{ ::replay.translations.damageDealt.sniper }} 0
  • {{ ::replay.translations.received.label }} 12
  • {{ ::replay.translations.received.pierces }} 7
  • {{ ::replay.translations.received.noDamage }} 5
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 1130
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 4
  • {{ ::replay.translations.damaged }} 11/7
  • {{ ::replay.translations.damageAssisted.ownLabel }} 347
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 63/0
  • {{ ::replay.translations.mileage.label }} 6,31
Credits With Premium
Received 74 238 111 357
Personal Reserves bonus 37 283 55 925
Battle payments 22 370 33 555
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 328 492
 
Total amount for battle: 134,219 201,329
 
Auto-repair vehicle -9,105 -9,105
Auto-resupply ammunition -10,320 0 -10,320 0
Auto-resupply consumables -6,000 0 -6,000 0
 
Total: 108,794 0 175,904 0
Time
  • Starting time 02:59
  • Battle duration 13 min 9 s
  • Time of destruction -
Experience
Received 1 431 71     2 147 107
Fine for causing damage to allies 0 0
Action / Personal missions payout 8 098 0     12 147 0
Bonus for Premium vehicle tier 143       215  
 
 
Total: 9 672 71 14 509 107
  • Version: 1.3.0.1
  • Server game time: 2019-02-04 02:59
  • Spawn: II
  • Battle type: Regular
  • Uploaded: Silvers_

Replay description

Bleed too much HP. Figured the Scout at the end was AFK as he hadn't been spotted and didn't want to risk chasing it down with no time. So figured cap and force him them to me. As you can see they didn't come and the arty joined in and capped out.

Replay's comments (0)