Matilda HE Gun mit Michael beide M und 10 Kill´s
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Hand of God
Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included.
• Can be obtained in Random Battles only.
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Fighter
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
19 141
2 042
3
Cool-Headed
Cool-Headed
Survive at least 10 ricochets and non-penetrations in a row from enemy players.
Brothers in Arms
Brothers in Arms
Awarded to a platoon in which all platoon members destroy at least 3 enemy vehicles and survive in battle. Each platoon participant receive this title.
Confederate
Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player. If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Lakeville – Standard
Lakeville
Matilda
Matilda
Nalim3 [RBTZ]
14.02.2019 06:27
Without Premium With Premium
Credits 19 141 28 712
Experience (x{2} for the first win in a day) 2042 3063
Detailed Report
Statistics for Nalim3
Battle efficiency Σ: 4 1296 16 1307 168 1 -
  • Gumis_997 Pz.Kpfw. I Ausf. C
  • Unkass_fighter Pz.Kpfw. II Ausf. G 10 4 1
  • onimusha Pz.Kpfw. S35 739 (f) 1 1
  • aburabi7631 P26/40 2
  • Lean_D Pz.Kpfw. 38 (t) 1 4 2
  • TR_CemiL_TR VK 20.01 (D) 2 1
  • leo2103 Wespe
  • kodl333 M15/42 7 2
  • RpZ_ T-46 1
  • D4rkElfix MTLS-1G14 6
  • BlaBlub123_hero T-28 1 1 1
  • Zakaron21 Durchbruchswagen 2 3 1
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  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 35
  • {{ ::replay.translations.shots.hits }} 29/4
  • {{ ::replay.translations.shots.heHits }} 22
  • {{ ::replay.translations.damageDealt.total }} 1296
  • {{ ::replay.translations.damageDealt.sniper }} 35
  • {{ ::replay.translations.received.label }} 36
  • {{ ::replay.translations.received.pierces }} 3
  • {{ ::replay.translations.received.noDamage }} 32
  • {{ ::replay.translations.received.he }} 1
  • {{ ::replay.translations.received.blocked }} 1307
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 1
  • {{ ::replay.translations.damaged }} 10/4
  • {{ ::replay.translations.damageAssisted.ownLabel }} 168
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 1,02
Credits With Premium
Received 19 141 28 712
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -1,390 -1,390
Auto-resupply ammunition -1,960 0 -1,960 0
Auto-resupply consumables 0 0 0 0
 
Total: 15,791 0 25,362 0
Time
  • Starting time 06:27
  • Battle duration 7 min 8 s
  • Time of destruction 7 min 7 s
Experience
Received 1 016 50     1 524 75
Fine for causing damage to allies 0 0
Award for the first victory each day x2 x2     x2 x2
For playing in a Platoon 10     15
 
 
Total: 2 042 100 3 063 150
  • Version: 1.4.0
  • Server game time: 2019-02-14 06:27
  • Spawn: I
  • Battle type: Regular
  • Uploaded: Nalim3

Replay description

WAO funn lap

Replay's comments (0)