Good game until the last
Personal Score
Team Score
Detailed Report
Victory
I class
Spotter
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle.
• The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle.
• Every vehicle has its own series.
• Only the longest series is counted.
• Can be obtained in Random Battles only.
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
54 239
6 620
4
Spartan
Spartan
Survive a ricochet or non-penetrating shot from an enemy player. Your vehicle must have less than 10% of its hit points (HP) left and you must survive the battle.
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Invader
Invader
Capture the maximum number of points from the enemy base, but not less than 80. The achievement is granted on successful base capture, including only the points that were part of the base capture. If the battle ends in a draw, the achievement is granted to the first player to receive 80 or more capture points.
Live Oaks – Standard
Live Oaks
Object 257
Object 257
Andiariel
15.02.2019 23:32
Without Premium With Premium
Credits 36 159 54 239
Experience (x{4} for the first win in a day) 4412 6620
Detailed Report
Statistics for Andiariel
Battle efficiency Σ: 2 2437 5 2310 2038 1 -
  • kramersvk83 [PRATO] Object 430 Version II
  • all_inclusiv [-DKO-] Object 261 1 2
  • TheAplix UDES 03 1 1 1
  • AlpaguUrul [_TR__] T-54 1 1 2
  • 599th_Reini WZ-120-1G FT 1
  • maxin29 Mäuschen 1 1
  • Guncha01 [CAGEH] Object 257 2
  • KingKonrad [79RRS] T-44-100 2 1 1
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  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 12
  • {{ ::replay.translations.shots.hits }} 8/7
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 2437
  • {{ ::replay.translations.damageDealt.sniper }} 0
  • {{ ::replay.translations.received.label }} 12
  • {{ ::replay.translations.received.pierces }} 1
  • {{ ::replay.translations.received.noDamage }} 7
  • {{ ::replay.translations.received.he }} 6
  • {{ ::replay.translations.received.blocked }} 2310
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 1
  • {{ ::replay.translations.damaged }} 5/2
  • {{ ::replay.translations.damageAssisted.ownLabel }} 2038
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 80/0
  • {{ ::replay.translations.mileage.label }} 2,32
Credits With Premium
Received 36 159 54 239
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -16,594 -16,594
Auto-resupply ammunition -12,300 0 -12,300 0
Auto-resupply consumables -1,500 0 -1,500 0
 
Total: 5,765 0 23,845 0
Time
  • Starting time 23:32
  • Battle duration 12 min 13 s
  • Time of destruction -
Experience
Received 1 103 55     1 655 83
Fine for causing damage to allies 0 0
Award for the first victory each day x4 x4     x4 x4
 
 
Total: 4 412 220 6 620 332
  • Version: 1.4.0
  • Server game time: 2019-02-15 23:32
  • Spawn: II
  • Battle type: Regular
  • Uploaded: Andiariel

Replay description

with a stock Obj. 257

Replay's comments (0)