Why we DESPISE arty teammates
Personal Score
Team Score
Detailed Report
Victory
III class
Spotter
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle.
• The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle.
• Every vehicle has its own series.
• Only the longest series is counted.
• Can be obtained in Random Battles only.
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Fighter
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
38 847
1 760
3
Pascucci's Medal
Pascucci's Medal
Destroy 2 enemy SPGs in one battle.
• Drive a tank or a tank destroyer.
• Can be obtained in Random Battles only.
Sand River – Standard
Sand River
Bat.-Châtillon 25 t
Bat.-Châtillon 25 t
Rooster1966
19.03.2019 20:45
Without Premium With Premium
Credits 38 847 58 271
Experience (x{2} for the first win in a day) 1760 2640
Detailed Report
Statistics for Rooster1966
Battle efficiency Σ: 5 3607 5 - 1387 - -
  • alexsandro_1_2016 [RZERO] T69 1
  • FREIGHTSHAKER3406b M40/M43 1 1
  • __Monkey [SUX] Object 430U
  • briian [_OK_] Ferdinand
  • Cap_Devast [RES3T] M26 Pershing 1 1
  • Bready Škoda T 50 3 5
  • technik29 [MWATX] FV3805 1
  • Hi_Lander Löwe 3
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 13
  • {{ ::replay.translations.shots.hits }} 12/12
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 3607
  • {{ ::replay.translations.damageDealt.sniper }} 1650
  • {{ ::replay.translations.received.label }} 2
  • {{ ::replay.translations.received.pierces }} 2
  • {{ ::replay.translations.received.noDamage }} 0
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 0
  • {{ ::replay.translations.damaged }} 6/5
  • {{ ::replay.translations.damageAssisted.ownLabel }} 1387
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 5,67
Credits With Premium
Received 38 847 58 271
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -12,999 -12,999
Auto-resupply ammunition -15,600 0 -15,600 0
Auto-resupply consumables 0 0 0 0
 
Total: 10,248 0 29,672 0
Time
  • Starting time 20:45
  • Battle duration 11 min 46 s
  • Time of destruction -
Experience
Received 880 44     1 320 66
Fine for causing damage to allies 0 0
Award for the first victory each day x2 x2     x2 x2
 
 
Total: 1 760 88 2 640 132
  • Version: 1.4.0
  • Server game time: 2019-03-19 20:45
  • Spawn: II
  • Battle type: Regular
  • Uploaded: Rooster1966

Replay description

Or should I say, just another reason, of many, why ally arty personalities and their game play leaves us all with much contempt for these players. Most hated thing in WoT - working our butts off in lights and meds, getting deep into enemy territory. in critical battle fender to fender, where we need every advantage. Then our own arty drops one on both of us, ally and enemy, blowing our tracks, stunning us, damaging us lots of the time. maybe we used our repair kit, maybe the enemy hasn't, etc... and all our work is gone, because our ally arty is so greedy, not only did they decide to bomb a target knowing they were gonna hit their ally. but they make it so the ally loses the advantage they worked so hard for, while the lazy arty player sits back there giggling to themselves about it all. Screw you ally arty that chooses to hit allies in hopes of some selfish, greedy damage points.

Replay's comments (1)

  • #1 Hope this player _AKIM_ isn't a teammate of mine anymore. That would be a great thing. Go away _AKIM_ , no need for me to ever have to or want to be around you, knowing how you are, selfish, greedy arty player.
    Rooster1966 2019-03-19 в 21:31