Obj. 430U - 1646 Base XP | 10.8K DMG | Radley | 3rd Mark
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Spotter
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle.
• The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle.
• Every vehicle has its own series.
• Only the longest series is counted.
• Can be obtained in Random Battles only.
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
137 111
2 469
12
Radley-Walters' Medal
Radley-Walters' Medal
Awarded to players in the 5th or higher tier for destroying 8 or 9 enemy vehicles in one battle. Sydney Valpy Radley-Walters was a Canadian tank ace of the 27th Armored Regiment. In 1944–1945 he destroyed 18 German vehicles with his Sherman Firefly.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Top Gun
Top Gun
Destroy more enemy vehicles than any other player in your team during the battle (at least 6). If two or more players have destroyed equal amount vehicles, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Fisherman's Bay – Standard
Fisherman's Bay
Object 430U
Object 430U
saldytuwas [IDEAL]
04.04.2019 23:36
Without Premium With Premium
Credits 91 407 137 111
Experience 1646 2469
Detailed Report
Statistics for saldytuwas
Battle efficiency Σ: 9 10830 18 3330 1922 3 -
  • marekkrystian [MISIU] Object 430U 2
  • xCAPTAINx_ IS-3 3
  • GooooooooooooD FV4004 Conway 2
  • JSA73 Object 257 1 4
  • FEARSoldier [A-O-G] AMX 50 120 3 1 2
  • Mikinet [GRYF] Object 277 2 3
  • Desaster_nOOb [PTBN] FV4202 7 2 4
  • landbag [GRYF] 60TP Lewandowskiego 2 3
  • StoneAgeWarrior Rhm.-Borsig Waffenträger 2 8 3
  • 10wab76 [RD-WS] AMX 50 B 1
  • Aaronskyy Panhard AML Lynx 6x6 1 1
  • 1kafka [S-VLK] Löwe 1 1
  • Engelsrufer [ZENOX] Kanonenjagdpanzer 105 3
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  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 47
  • {{ ::replay.translations.shots.hits }} 37/31
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 10830
  • {{ ::replay.translations.damageDealt.sniper }} 4772
  • {{ ::replay.translations.received.label }} 17
  • {{ ::replay.translations.received.pierces }} 4
  • {{ ::replay.translations.received.noDamage }} 13
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 3330
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 3
  • {{ ::replay.translations.damaged }} 13/9
  • {{ ::replay.translations.damageAssisted.ownLabel }} 1922
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 5,39
Credits With Premium
Received 91 407 137 111
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -16,644 -16,644
Auto-resupply ammunition -194,540 0 -194,540 0
Auto-resupply consumables 0 0 0 0
 
Total: -119,777 0 -74,073 0
Time
  • Starting time 23:36
  • Battle duration 14 min 54 s
  • Time of destruction -
Experience
Received 1 646 82     2 469 123
Fine for causing damage to allies 0 0
 
 
Total: 1 646 82 2 469 123
  • Version: 1.4.1
  • Server game time: 2019-04-04 23:36
  • Spawn: I
  • Battle type: Regular
  • Uploaded: saldytuwas

Replay description

14:04 - first damaging shot of the game was a blind fire on a 50 120
13:31 - a blind shot hit on a 277
12:28 - a blind shot hit on a 277
12:15 - shot a blind shot and the 277 appeared just after it
09:46 - enemy has a 5 tank lead on us
06:25 - 04:07 - me and a Type 5 holding off an attack from 5 enemy tanks
02:59/02:48 - low on ammo and missing a important shot on a Borsig
02:30 - searching for the last enemy tank in the game
00:18 - found the lat enemy tank
00:10 - killed the last enemy tank with 10 seconds left on the clock

Replay's comments (2)

  • #1 Sorry but this looks like some illegal mods to me. You aim many time on the Tanks if they are behind walls (X-Ray?) because with your stats you have to know all positions where you can aim and didnt need to do this. But im to 80% sure that you used a DESTRUCTION MOD ! 6:30 KanJPz 105 was spoted 1sec ago and you aim at E6 before enemy Lynx 6x6 get spoted there (no point to aim there with out know he go there) 4:26 you hit enemy Obj. 430U (all ok) but than you see somthink at 4:18 moving in City and at 4:13 you get BUSTED because you look G8 and there was nothing but 3sec later you spot enemy Obj.257 there. 3:15 you search for enemy RHM and at 3:10 you see him destry somthing at A7 and look to this position all the time and move there At the end you shut know that i have send your replay pls this timetable to WG Support. Have a nice day
    Rennpferdtschwellnuss 2019-04-06 в 01:22
  • #2 Please explain 4:18 -> 4:13. I mean there was no point for you to aim on that Position and you spot enemy Obj.257 there with out knowing he come from there.
    Xeideo 2019-04-06 в 22:33