I pushed down a flanking T-50-2 with my T28 Concept on Province
Personal Score
Team Score
Detailed Report
Victory
I class
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
72 495
3 852
Province – Standard
Province
T28 Concept
T28 Concept
edu151
14.04.2019 21:42
Without Premium With Premium
Credits 32 220 48 330
Experience 2567 3852
Detailed Report
Statistics for edu151
Battle efficiency Σ: 3 3021 6 1280 820 4 -
  • WhiteFighterTank [W0RTH] AMX AC mle. 46
  • pancerciura T-50-2 3
  • Saukopfblendermann [EB_T] AC 4 Experimental 1
  • file_gunner Challenger 4 2 1
  • Wotan21 [EB_T] M4A3E8 Sherman
  • Leonidas4577 [EB_T] KV-2 1
  • KRONOSxXx [ASOSX] Type 5 Chi-Ri 4 1 3
  • Udo69_it [C---R] M6 2 2
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 12
  • {{ ::replay.translations.shots.hits }} 9/8
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 3021
  • {{ ::replay.translations.damageDealt.sniper }} 340
  • {{ ::replay.translations.received.label }} 17
  • {{ ::replay.translations.received.pierces }} 5
  • {{ ::replay.translations.received.noDamage }} 10
  • {{ ::replay.translations.received.he }} 3
  • {{ ::replay.translations.received.blocked }} 1280
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 4
  • {{ ::replay.translations.damaged }} 6/3
  • {{ ::replay.translations.damageAssisted.ownLabel }} 820
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 0,98
Credits With Premium
Received 32 220 48 330
Personal Reserves bonus 16 110 24 165
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 48,330 72,495
 
Auto-repair vehicle -6,623 -6,623
Auto-resupply ammunition -12,000 0 -12,000 0
Auto-resupply consumables 0 0 0 0
 
Total: 29,707 0 53,872 0
Time
  • Starting time 21:42
  • Battle duration 6 min 38 s
  • Time of destruction 5 min 10 s
Experience
Received 1 141 57     1 712 86
Fine for causing damage to allies 0 0
Personal Reserves bonus 1 141     1 712
Bonus for Premium vehicle tier 228       342  
For playing in a Platoon 57     86
 
 
Total: 2 567 57 3 852 86
  • Version: 1.4.1
  • Server game time: 2019-04-14 21:42
  • Spawn: II
  • Battle type: Regular
  • Uploaded: edu151

Replay description

At 12:20 (time remaining) a T-50-2 tried to flank me on a tight corridor. He succeed but i pushed him down and he died from full hp.

Replay's comments (3)

  • #1 Poor unfair antisocial human waste! You ruined my game! Using gold ammunition is just unfair and antisocial! What is armour good for if unfair player like you use gold ammunition? Think about yourself! You ruin other people's game with your unfair and antisocial behaviour! This is a game. Play fair!
    ok30 2022-02-12 в 14:12
  • #2 You did it again!
    ok30 2022-02-12 в 14:13
  • #3 Poor unfair antisocial human waste! Everybody can use gold ammunition, but only poor unfair assholes do it! Are you so unskilled that you need to use gold ammunition to compete with others? Oh yes, you are! Sorry, I shouldn't have asked! For an unfair antisocial gold ammunition asshole, your stats are quite poor!
    ok30 2022-02-12 в 14:13