The Maus - An okay defensive stance
Personal Score
Team Score
Detailed Report
Victory
I class
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Demolition Expert
Demolition Expert
Destroy at least one enemy vehicle by causing its ammunition to explode.
• Can be obtained in Random Battles only.
Fighter
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
84 215
3 258
2
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Sand River – Standard
Sand River
Maus
Maus
Kebabnissen [ODOUR]
15.05.2019 21:08
Without Premium With Premium
Credits 56 143 56 143
Experience (x{2} for the first win in a day) 2172 3258
Detailed Report
Statistics for Kebabnissen
Battle efficiency Σ: 4 5319 7 2445 415 1 -
  • Killerjul [TUEV] Object 252U 2 2
  • Jakub_yko [WP-P] Panhard EBR 75 (FL 10) 1
  • Ishua G.W. E 100
  • R3akt LTTB 1 1
  • ___BIG___ [_I_] Bat.-Châtillon 25 t AP 1 1
  • simplybod E 75 2 2 3
  • Rommel_1945_fighter E 100 1 3 4
  • Tempestt51 [_123_] Progetto M35 mod 46
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  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 16
  • {{ ::replay.translations.shots.hits }} 14/11
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 5319
  • {{ ::replay.translations.damageDealt.sniper }} 351
  • {{ ::replay.translations.received.label }} 9
  • {{ ::replay.translations.received.pierces }} 2
  • {{ ::replay.translations.received.noDamage }} 6
  • {{ ::replay.translations.received.he }} 1
  • {{ ::replay.translations.received.blocked }} 2445
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 1
  • {{ ::replay.translations.damaged }} 5/4
  • {{ ::replay.translations.damageAssisted.ownLabel }} 415
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 31/0
  • {{ ::replay.translations.mileage.label }} 1,61
Credits With Premium
Received 56 143 56 143
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -13,668 -13,668
Auto-resupply ammunition -17,120 0 -17,120 0
Auto-resupply consumables 0 0 0 0
 
Total: 25,355 0 53,427 0
Time
  • Starting time 21:08
  • Battle duration 9 min 18 s
  • Time of destruction -
Experience
Received 1 086 54     1 086 54
Fine for causing damage to allies 0 0
Award for the first victory each day x2 x2     x2 x2
 
 
Total: 2 172 108 3 258 162
  • Version: 1.5.0
  • Server game time: 2019-05-15 21:08
  • Spawn: II
  • Battle type: Regular
  • Uploaded: Kebabnissen

Replay description

I finally managed to upgrade my mastery badge to Class I, but I'm still longing for the Ace one of course. :D

I had a decent battle here, holding the tanks back at the foot of the hill most of the time. I was bothering them as much as I could, and it paid off.

A nice even battle in general here, going a bit back and forth, and I played highly irregular by exposing my side most of the time. It worked though and we won.

Good to get a few battles, and somewhat even battles too, after struggling to keep my win/lose at 50/50 for a few weeks.

Replay's comments (0)