Can't Stop, Won't Stop
Personal Score
Team Score
Detailed Report
Victory
I class
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Fighter
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
75 602
7 580
1
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Empire's Border – Standard
Empire's Border
T-54
T-54
ElCaptainDerp [CLAWS]
27.04.2019 08:14
Without Premium With Premium
Credits 50 401 75 602
Experience (x{4} for the first win in a day) 5052 7580
Detailed Report
Statistics for ElCaptainDerp
Battle efficiency Σ: 5 4704 7 140 602 4 -
  • groadtoad [SIDE] T26E4 SuperPershing 3 2
  • Luis_Camargo [_VG_] Centurion Mk. I 1 3
  • Rediron [-UFA-] TS-5 1
  • Anubis_5977 [BSIA] Object 704 1 2
  • penatrocity Bat.-Châtillon 155 55 1
  • SteelCrusher7 G.W. Tiger (P) 1
  • jeremydominic101 [C-O-A] Bat.-Châtillon 12 t 1 1
  • Fizbot [TOG3A] Waffenträger auf Pz. IV 1 3
  • Gonyx T30 1 2
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 19
  • {{ ::replay.translations.shots.hits }} 18/16
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 4704
  • {{ ::replay.translations.damageDealt.sniper }} 929
  • {{ ::replay.translations.received.label }} 4
  • {{ ::replay.translations.received.pierces }} 1
  • {{ ::replay.translations.received.noDamage }} 1
  • {{ ::replay.translations.received.he }} 2
  • {{ ::replay.translations.received.blocked }} 140
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 4
  • {{ ::replay.translations.damaged }} 9/5
  • {{ ::replay.translations.damageAssisted.ownLabel }} 602
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 2,49
Credits With Premium
Received 50 401 75 602
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -12,342 -12,342
Auto-resupply ammunition -44,790 0 -44,790 0
Auto-resupply consumables -26,000 0 -26,000 0
 
Total: -32,731 0 -7,530 0
Time
  • Starting time 08:14
  • Battle duration 5 min 14 s
  • Time of destruction 5 min 13 s
Experience
Received 1 263 63     1 895 95
Fine for causing damage to allies 0 0
Award for the first victory each day x4 x4     x4 x4
 
 
Total: 5 052 252 7 580 380
  • Version: 1.4.1
  • Server game time: 2019-04-27 08:14
  • Spawn: I
  • Battle type: Regular
  • Uploaded: ElCaptainDerp

Replay description

I took out the T54 for a spin and forgot how OP this thing is. It does pretty much everything. Even though the accuracy of the gun was nerfd a while back you don't really need if you are up close. I hope you enjoy!

Replay's comments (0)