3rd MoE Chi-Ri! Redshire/Ace
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Spotter
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle.
• The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle.
• Every vehicle has its own series.
• Only the longest series is counted.
• Can be obtained in Random Battles only.
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
33 785
2 492
Redshire – Standard
Redshire
Type 5 Chi-Ri
Type 5 Chi-Ri
IndignantBeaver [INDIG]
16.05.2019 05:31
Without Premium With Premium
Credits 33 785 33 785
Experience 2492 2492
Detailed Report
Statistics for IndignantBeaver
Battle efficiency Σ: 1 2140 7 - 2934 - -
  • elvis726 [POP-C] T-10 1 1
  • Joyful_Jigins VK 168.01 Mauerbrecher 3
  • rainville7 Leo 2 3
  • Kenislav KV-5
  • NyxsOptare [MWS] T26E5 Patriot 3 4
  • wwwps2 8,8 cm Pak 43 Jagdtiger 1 2
  • grom_lek [EZ_CO] AMX 13 75
  • Willdo61 IS-6 4
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 32
  • {{ ::replay.translations.shots.hits }} 27/17
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 2140
  • {{ ::replay.translations.damageDealt.sniper }} 400
  • {{ ::replay.translations.received.label }} 3
  • {{ ::replay.translations.received.pierces }} 3
  • {{ ::replay.translations.received.noDamage }} 0
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 0
  • {{ ::replay.translations.damaged }} 6/1
  • {{ ::replay.translations.damageAssisted.ownLabel }} 2934
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 2,05
Credits With Premium
Received 33 785 33 785
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -7,524 -7,524
Auto-resupply ammunition -102,400 0 -102,400 0
Auto-resupply consumables 0 0 0 0
 
Total: -76,139 0 -76,139 0
Time
  • Starting time 05:31
  • Battle duration 8 min 58 s
  • Time of destruction -
Experience
Received 1 246 62     1 246 62
Fine for causing damage to allies 0 0
Personal Reserves bonus 1 246 186     1 246 186
 
 
Total: 2 492 248 2 492 248
  • Version: 1.5.0
  • Server game time: 2019-05-16 05:31
  • Spawn: II
  • Battle type: Regular
  • Uploaded: IndignantBeaver

Replay description

Played mostly around the ridge attempting to spot and deal damage to the heavies that won the flank. Worked for the most part with a few little mistakes. What a damn game. Thanks team!

Replay's comments (0)