Top on XP for Coalition 10 in a tidy battle
Personal Score
Team Score
Detailed Report
Victory
II class
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
29 240
968
Fisherman's Bay – Standard
Fisherman's Bay
AMX 13 90
AMX 13 90
PowJay
20.05.2019 00:52
Without Premium With Premium
Credits 29 240 29 240
Experience 968 968
Detailed Report
Statistics for PowJay
Battle efficiency Σ: 2 2965 3 1 771 - -
  • Speko037 T-54 ltwt. 1
  • mbe1210 [-40-] Spähpanzer Ru 251 1 1
  • szazados Bat.-Châtillon 25 t 2
  • Basta_Sneaky [A-F-T] AMX 13 90 1
  • Skorpion_PJ [CWG] UDES 15/16 1
  • artisanx [GRF-X] Object 261
  • DejoS93 [S-I-V] Object 268 Version 4 1 4
  • Horrortype Bat.-Châtillon 25 t 1 3
  • alexmaxkrak T-10
  • SYamato [_HSP_] AMX 50 120 1
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  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
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  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
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  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 17
  • {{ ::replay.translations.shots.hits }} 14/13
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 2965
  • {{ ::replay.translations.damageDealt.sniper }} 837
  • {{ ::replay.translations.received.label }} 4
  • {{ ::replay.translations.received.pierces }} 3
  • {{ ::replay.translations.received.noDamage }} 1
  • {{ ::replay.translations.received.he }} 1
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 0
  • {{ ::replay.translations.damaged }} 7/2
  • {{ ::replay.translations.damageAssisted.ownLabel }} 771
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 3,21
Credits With Premium
Received 29 240 29 240
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -11,582 -11,582
Auto-resupply ammunition -6,358 0 -6,358 0
Auto-resupply consumables 0 0 0 0
 
Total: 11,300 0 11,300 0
Time
  • Starting time 00:52
  • Battle duration 9 min 55 s
  • Time of destruction -
Experience
Received 968 48     968 48
Fine for causing damage to allies 0 0
 
 
Total: 968 48 968 48
  • Version: 1.5.0
  • Server game time: 2019-05-20 00:52
  • Spawn: I
  • Battle type: Regular
  • Uploaded: PowJay

Replay description

I have no strong feelings about Fisherman's Bay. I get good and bad battles and, perhaps, the one good thing about it is opportunity to advance or fall back with firing positions.

If you don't watch it, I was spotted as soon as I arrived in my usual perch in the bushes to the west of the centre. I thought this was going to turn into a dull game of trying to survive. How I did after the first encounter with the Object 268 V4, I will never know.

After that, on 99 HP when I returned to battle, I added 1700 HP to my Tally and killed a tier IX HT and a tier X MT.

First two points for Coalition 10 achieved.

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