Jumbo blind fire (First min) persistence is key
Personal Score
Team Score
Detailed Report
Defeat
Ace Tanker
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Arsonist
Arsonist
Destroy an enemy vehicle by setting it on fire.
• No more than one award per player in a battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
45 831
2 718
1
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Province – Standard
Province
M4A3E2 Sherman Jumbo
M4A3E2 Sherman Jumbo
jcawhite211 [WOTI-]
20.05.2019 12:35
Without Premium With Premium
Credits 27 480 27 480
Experience 2114 2718
Detailed Report
Statistics for jcawhite211
Battle efficiency Σ: 3 2562 11 885 553 2 -
  • Wilfried_ [EK1KT] VK 30.02 (M) 2 1
  • KOZYhun Cromwell 1 1
  • Kovomeister T-34-85M
  • raphsody76 [R3L4X] Ikv 103 1
  • DUDLIKATOR_CZCZ [TDMAS] Bishop
  • buerbie КВ-2 (Р) 2
  • Sgt_Dinoco [DAILY] T71 1 2
  • Kamenolev M24 Chaffee
  • zsoltmoo T71 2 4 2
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 15
  • {{ ::replay.translations.shots.hits }} 11/3
  • {{ ::replay.translations.shots.heHits }} 8
  • {{ ::replay.translations.damageDealt.total }} 2562
  • {{ ::replay.translations.damageDealt.sniper }} 1082
  • {{ ::replay.translations.received.label }} 9
  • {{ ::replay.translations.received.pierces }} 4
  • {{ ::replay.translations.received.noDamage }} 5
  • {{ ::replay.translations.received.he }} 1
  • {{ ::replay.translations.received.blocked }} 885
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 2
  • {{ ::replay.translations.damaged }} 7/3
  • {{ ::replay.translations.damageAssisted.ownLabel }} 553
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 0,54
Credits With Premium
Received 27 480 27 480
Achievements 3 074 3 074
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 30,554 45,831
 
Auto-repair vehicle -6,581 -6,581
Auto-resupply ammunition -2,490 0 -2,490 0
Auto-resupply consumables 0 0 0 0
 
Total: 21,483 0 36,760 0
Time
  • Starting time 12:35
  • Battle duration 6 min 55 s
  • Time of destruction 3 min 59 s
Experience
Received 775 38     775 38
Achievements 433 21     433 21
Fine for causing damage to allies 0 0
Personal Reserves bonus 906     906
 
 
Total: 2 114 59 2 718 89
  • Version: 1.5.0
  • Server game time: 2019-05-20 12:35
  • Spawn: I
  • Battle type: Regular
  • Uploaded: jcawhite211

Replay description

So i had a game before hand on the opposite side on province, and i noticed 3 of my team mates camping a bush on the north side of the map.
So naturally when i loaded up the next game on province on the south side, i decided to give it a shot. and yeah. Yeah it worked.

Replay's comments (0)