TD vs LT point blank duel
Link: Link copied to clipboard
Personal Score
Team Score
Detailed Report
Defeat
|
|
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted. • Can be obtained in Random Battles only. |
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only. |
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included. • Unavailable for SPGs. • Can be obtained in Random Battles only. |
50 996
1 485
1
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP. • The player must not hit any allies by direct shots. • If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle. • Can be obtained in Random Battles only. |
Ghost Town – Standard
Rhm.-Borsig Waffenträger
Ulodwor
Without Premium | With Premium | |
---|---|---|
Credits | 47 540 | 47 540 |
Experience | 1485 | 1485 |
Battle efficiency
Σ:
5
6505
6
-
552
1
-
- KingTigerBG [SSBG] Strv S1 1 1
- inos84 Lorraine 155 mle. 51
- gdrag1 T26E4 SuperPershing 1
- Greavok Strv S1 1 1
- canisbg [-BAE-] LT-432 1 1
- Sylvio85 [PDFS] Rheinmetall Skorpion G 1
- girl_trousers [B-2-K] Progetto M35 mod 46 1 2
- Skublichka Rheinmetall Skorpion G 1 1
- Uraniaa Centurion Mk. 5/1 RAAC 1 1
- BlackDead031 [P_BTD] TS-5 1
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} | {{ ::player.username }} | {{ ::player.tank }} | {{ ::player.damageDealt }} | {{ ::player.frags }} | {{ ::player.xp }} | {{ ::player.achievements.length }} |
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
- {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
Statistics
- {{ ::replay.translations.shots.fired }} 14
- {{ ::replay.translations.shots.hits }} 11/10
- {{ ::replay.translations.shots.heHits }} 0
- {{ ::replay.translations.damageDealt.total }} 6505
- {{ ::replay.translations.damageDealt.sniper }} 3859
- {{ ::replay.translations.received.label }} 5
- {{ ::replay.translations.received.pierces }} 5
- {{ ::replay.translations.received.noDamage }} 0
- {{ ::replay.translations.received.he }} 2
- {{ ::replay.translations.received.blocked }} 0
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 1
- {{ ::replay.translations.damaged }} 9/5
- {{ ::replay.translations.damageAssisted.ownLabel }} 552
- {{ ::replay.translations.damageStunned.ownLabel }} 0
- {{ ::replay.translations.stunsCaused }} 0
- {{ ::replay.translations.capture }} 0/3
- {{ ::replay.translations.mileage.label }} 0,85
Credits
With Premium
Received | 47 540 | 47 540 | ||||
Achievements | 3 456 | 3 456 | ||||
Fine for causing damage to allies | 0 | 0 | ||||
Compensation for damage caused by allies | 0 | 0 | ||||
Total amount for battle: | 50,996 | 50,996 | ||||
Auto-repair vehicle | -10,400 | -10,400 | ||||
Auto-resupply ammunition | -36,600 | 0 | -36,600 | 0 | ||
Auto-resupply consumables | 0 | 0 | 0 | 0 | ||
Total: | 3,996 | 0 | 3,996 | 0 |
Time
- Starting time 04:49
- Battle duration 9 min 24 s
- Time of destruction 9 min 18 s
Experience
Received | 960 | 48 | 960 | 48 | ||
Achievements | 525 | 26 | 525 | 26 | ||
Fine for causing damage to allies | 0 | 0 | ||||
Total: | 1 485 | 74 | 1 485 | 74 |
- Version: 1.5.0
- Server game time: 2019-05-22 04:49
- Spawn: II
- Battle type: Regular
- Uploaded: Ulodwor
Replay description
Why use the big gun on the Rheinmetall-Borsig Waffenträger? Well, because of the potential when just about everything works. Then it's the closest you can get to a level VIII FV4005.
Replay's comments (0)