Churchill III, Ghost Town, Assault
Personal Score
Team Score
Detailed Report
Victory
III class
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
25 163
4 342
1
Invader
Invader
Capture the maximum number of points from the enemy base, but not less than 80. The achievement is granted on successful base capture, including only the points that were part of the base capture. If the battle ends in a draw, the achievement is granted to the first player to receive 80 or more capture points.
Ghost Town – Assault
Ghost Town
Churchill III
Churchill III
Josh_Riolu [1STRD]
24.05.2019 06:24
Without Premium With Premium
Credits 16 600 16 600
Experience (x{5} for the first win in a day) 3002 4342
Detailed Report
Statistics for Josh_Riolu
Battle efficiency Σ: 1 371 5 - - - -
  • Espectrums VK 30.01 (H) 1
  • TROPA_DE_ASALTO [GPZD] 105 leFH18B2
  • 6Toes M24 Chaffee
  • pbnj7 T67 3 2
  • SiIentGemini [FFIRE] Type 3 Chi-Nu
  • PowerSurged Pz.Kpfw. IV Ausf. H 1 1
  • babarkley58 [SKUL] Sherman III 2
  • KD1_warrior Pz.Sfl. IVc
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 18
  • {{ ::replay.translations.shots.hits }} 12/5
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 371
  • {{ ::replay.translations.damageDealt.sniper }} 146
  • {{ ::replay.translations.received.label }} 4
  • {{ ::replay.translations.received.pierces }} 1
  • {{ ::replay.translations.received.noDamage }} 0
  • {{ ::replay.translations.received.he }} 5
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 0
  • {{ ::replay.translations.damaged }} 4/1
  • {{ ::replay.translations.damageAssisted.ownLabel }} 0
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 100/0
  • {{ ::replay.translations.mileage.label }} 1,26
Credits With Premium
Received 16 600 16 600
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 263 263
 
Total amount for battle: 16,863 25,163
 
Auto-repair vehicle -1,875 -1,875
Auto-resupply ammunition -21,600 0 -21,600 0
Auto-resupply consumables 0 0 0 0
 
Total: -6,612 0 1,688 0
Time
  • Starting time 06:24
  • Battle duration 9 min 33 s
  • Time of destruction 9 min 32 s
Experience
Received 536 26     536 26
Fine for causing damage to allies 0 0
Award for the first victory each day x5 x5     x5 x5
Bonus for Premium vehicle tier 322       322  
 
 
Total: 3 002 130 4 342 195
  • Version: 1.5.0
  • Server game time: 2019-05-24 06:24
  • Spawn: II
  • Battle type: Regular
  • Uploaded: Josh_Riolu

Replay description

No description

Replay's comments (0)