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Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted. • Can be obtained in Random Battles only. |
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included. • Ricochet and non-penetration are not included. • Can be obtained in Random Battles only. |
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included. • Unavailable for SPGs. • Can be obtained in Random Battles only. |
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP. • The player must not hit any allies by direct shots. • If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle. • Can be obtained in Random Battles only. |
Top Gun
Destroy more enemy vehicles than any other player in your team during the battle (at least 6).
If two or more players have destroyed equal amount vehicles, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
|
Without Premium | With Premium | |
---|---|---|
Credits | 48 162 | 48 162 |
Experience (x{2} for the first win in a day) | 2545 | 3689 |
- vitamin321 [LEG-X] Grille 15 1 1
- martintuna [4-RA] Object 257 1 1 2
- PITRACK63 [T1T4N] Object 277 2 1
- A6hell [COHG] Jagdpanzer E 100 1 2
- TarikBiH2006 [IGRA] 50TP Tyszkiewicza 1
- 3317 Type 5 Heavy 1 2
- anhthao1991 Object 430 1 2 1
- Psychopata_ G.W. Tiger 1 1
{{ ::player.platoon }} | {{ ::player.username }} | {{ ::player.tank }} | {{ ::player.damageDealt }} | {{ ::player.frags }} | {{ ::player.xp }} | {{ ::player.achievements.length }} |
- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
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- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
- {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
- {{ ::replay.translations.shots.fired }} 17
- {{ ::replay.translations.shots.hits }} 15/11
- {{ ::replay.translations.shots.heHits }} 1
- {{ ::replay.translations.damageDealt.total }} 7627
- {{ ::replay.translations.damageDealt.sniper }} 3898
- {{ ::replay.translations.received.label }} 4
- {{ ::replay.translations.received.pierces }} 1
- {{ ::replay.translations.received.noDamage }} 3
- {{ ::replay.translations.received.he }} 4
- {{ ::replay.translations.received.blocked }} 830
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 1
- {{ ::replay.translations.damaged }} 8/7
- {{ ::replay.translations.damageAssisted.ownLabel }} 210
- {{ ::replay.translations.damageStunned.ownLabel }} 0
- {{ ::replay.translations.stunsCaused }} 0
- {{ ::replay.translations.capture }} 0/0
- {{ ::replay.translations.mileage.label }} 2,84
Received | 48 162 | 48 162 | ||||
Action / Personal missions payout | 50 000 | 50 000 | ||||
Fine for causing damage to allies | 0 | 0 | ||||
Compensation for damage caused by allies | 0 | 0 | ||||
Auto-repair vehicle | -19,584 | -19,584 | ||||
Auto-resupply ammunition | -37,820 | 0 | -37,820 | 0 | ||
Auto-resupply consumables | 0 | 0 | 0 | 0 | ||
Total: | 40,758 | 0 | 72,063 | 0 |
- Starting time 10:11
- Battle duration 13 min 20 s
- Time of destruction 13 min 19 s
Received | 1 144 | 57 | 1 144 | 57 | ||
Fine for causing damage to allies | 0 | 0 | ||||
Award for the first victory each day | x2 | x2 | x2 | x2 | ||
For playing in a Platoon | 257 | 257 | ||||
Total: | 2 545 | 114 | 3 689 | 172 |
- Version: 1.5.0
- Server game time: 2019-06-11 10:11
- Spawn: I
- Battle type: Regular
- Uploaded: TLP
Replay description
The game started a little slow, barely holding the right flank.
On the right though, we had a good push and it looked that we might be able to pull a quick win. However, the enemy team managed to regroup and defend, thus crumbling our entire attack.
They came back on us on all flanks on what now seemed like a certain defeat.
I had to change sides a few times (who knew TDs are so mobile?), trying to help my teammates and to hold the lines.
With a little luck and the help with our last (arty) player, we managed to outmaneuver all remaining enemies, destroy them and deliver the win.
My heart was racing by the end, not knowing if we'd win or if I'd make the minimum 6k dmg for the TD15 mission, however for you I'm sure it will be a very fun ride.
I was trying to use everything I knew, bushes, line of sight, the right ammo for the right situation, patience, aggression, considering the timer between arty shots, aiming for weakspots, aso.
Thank you and enjoy!
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