Elc even - Ghost town, 4605 spot, 1511 dam , 3 kills, 1st
Personal Score
Team Score
Detailed Report
Victory
I class
Spotter
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle.
• The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle.
• Every vehicle has its own series.
• Only the longest series is counted.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
108 452
2 177
3
Patrol Duty
Patrol Duty
Awarded to the player who helps the team damage at least six enemy vehicles by highlighting them. The tanks must be highlighted only by you when they take damage.
Ghost Town – Standard
Ghost Town
ELC EVEN 90
ELC EVEN 90
markyc60 [RDDT]
12.06.2019 02:36
Without Premium With Premium
Credits 72 301 72 301
Experience 1517 2177
Detailed Report
Statistics for markyc60
Battle efficiency Σ: 3 1511 4 - 4605 6 -
  • TerrorDromeX [-AIT-] Schwarzpanzer 58 1 1
  • petrg1 Strv S1
  • Noktaruadun [M_A_N] Panhard EBR 75 (FL 10) 1 2
  • SK_nake [K-K-B] TS-5
  • King666Pin Type 59
  • Tetkln_is_back [V-TER] SU-14-2
  • Its_me69 Tiger II
  • szydelko83 [1BRWP] M40/M43 1 1
  • bibu_87 [DOFW] Rheinmetall Skorpion G 1 1
  • Silvercrow17 [XUNTD] AMX Chasseur de chars 3
  • koenigstigerin1 [BAD_S] Bat.-Châtillon 12 t
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 12
  • {{ ::replay.translations.shots.hits }} 10/8
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 1511
  • {{ ::replay.translations.damageDealt.sniper }} 227
  • {{ ::replay.translations.received.label }} 2
  • {{ ::replay.translations.received.pierces }} 2
  • {{ ::replay.translations.received.noDamage }} 0
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 6
  • {{ ::replay.translations.damaged }} 5/3
  • {{ ::replay.translations.damageAssisted.ownLabel }} 4605
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 3,26
Credits With Premium
Received 72 301 72 301
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -5,488 -5,488
Auto-resupply ammunition -3,360 0 -3,360 0
Auto-resupply consumables -3,000 0 -3,000 0
 
Total: 60,453 0 96,604 0
Time
  • Starting time 02:36
  • Battle duration 6 min 12 s
  • Time of destruction 6 min 11 s
Experience
Received 1 319 65     1 319 65
Fine for causing damage to allies 0 0
Bonus for Premium vehicle tier 198       198  
 
 
Total: 1 517 65 2 177 98
  • Version: 1.5.0
  • Server game time: 2019-06-12 02:36
  • Spawn: II
  • Battle type: Regular
  • Uploaded: markyc60

Replay description

Victory
Ghost Town
ELC EVEN 90
2,177  108,452  3  
Battle achievements Patrol Duty, Mastery Badge: "Class I"
Reserve Stock received: 10,845

MoE: 81.29% (+1.61%)
CMD: 6 116

Repairs: -5 488
Ammunition: -3 360
Consumables: -3 000

Total: 96 604
WN8: 4 043 (100)

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