First game in the new Leotard 1
Personal Score
Team Score
Detailed Report
Victory
III class
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
21 639
1 230
6
Fjords – Standard
Fjords
Leopard 1
Leopard 1
Poecilotherius
12.06.2019 10:07
Without Premium With Premium
Credits 21 639 21 639
Experience (x{2} for the first win in a day) 1230 1230
Detailed Report
Statistics for Poecilotherius
Battle efficiency Σ: 1 1881 1 - 145 - -
  • ragas [G_LT] IS-7 1
  • MetzgerBen T92 HMC
  • Joke75_2015 STB-1 1
  • Gilgamesch_2 [OPAS] G.W. E 100
  • Pianista_Piano [-WGPL] Object 277 1
  • Captain_J0hn [73CSP] Object 268 1
  • KillerPGO [WILDA] FV215b (183)
  • helios__1 [CHETO] Object 705A 2
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  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 18
  • {{ ::replay.translations.shots.hits }} 10/5
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 1881
  • {{ ::replay.translations.damageDealt.sniper }} 1496
  • {{ ::replay.translations.received.label }} 3
  • {{ ::replay.translations.received.pierces }} 1
  • {{ ::replay.translations.received.noDamage }} 0
  • {{ ::replay.translations.received.he }} 3
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 0
  • {{ ::replay.translations.damaged }} 5/1
  • {{ ::replay.translations.damageAssisted.ownLabel }} 145
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 1,96
Credits With Premium
Received 21 639 21 639
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -25,201 -25,201
Auto-resupply ammunition -23,220 0 -23,220 0
Auto-resupply consumables -3,000 0 -3,000 0
 
Total: -29,782 0 -29,782 0
Time
  • Starting time 10:07
  • Battle duration 10 min 1 s
  • Time of destruction 6 min 35 s
Experience
Received 615 30     615 30
Fine for causing damage to allies 0 0
Award for the first victory each day x2 x2     x2 x2
 
 
Total: 1 230 60 1 230 60
  • Version: 1.5.1
  • Server game time: 2019-06-12 10:07
  • Spawn: II
  • Battle type: Regular
  • Uploaded: Poecilotherius

Replay description

It's still as shit as it used to be.
The speed feels the same (perhaps I have to go down hill IS-7 style) and the gun, as seen in this replay, is worse than a KV-2s gun.
I'm nowadays convinced that the accuracy is actually the chance of hitting a target in percentage.

0.27 = 27%
No wonder I don't hit with this thing.

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