Rheinmetall Skorpion G, Ghost Town, Assault
Personal Score
Team Score
Detailed Report
Victory
II class
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
101 691
1 624
Ghost Town – Assault
Ghost Town
Rheinmetall Skorpion G
Rheinmetall Skorpion G
SuperKomet [SERPE]
04.07.2019 00:06
Without Premium With Premium
Credits 48 424 48 424
Experience 1191 1624
Detailed Report
Statistics for SuperKomet
Battle efficiency Σ: 2 1481 4 - 2155 - -
  • vta500 Object 704 1 1
  • AVZ_401 Centurion Mk. 5/1 RAAC 2
  • Shurik77 [X_MAN] Leopard Prototyp A 1
  • ringstand Rhm.-Borsig Waffenträger 1
  • exciterone [1878] Škoda T 50
  • KLINGREG [0RKAN] Conqueror
  • PeterJan222 [HNHSK] Centurion Mk. 5/1 RAAC 2
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  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 10
  • {{ ::replay.translations.shots.hits }} 7/4
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 1481
  • {{ ::replay.translations.damageDealt.sniper }} 1481
  • {{ ::replay.translations.received.label }} 2
  • {{ ::replay.translations.received.pierces }} 1
  • {{ ::replay.translations.received.noDamage }} 0
  • {{ ::replay.translations.received.he }} 1
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 0
  • {{ ::replay.translations.damaged }} 5/2
  • {{ ::replay.translations.damageAssisted.ownLabel }} 2155
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 2,43
Credits With Premium
Received 48 424 48 424
Battle payments 21 791 21 791
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 70,215 101,691
 
Auto-repair vehicle -4,314 -4,314
Auto-resupply ammunition -10,700 0 -10,700 0
Auto-resupply consumables -3,000 0 -3,000 0
 
Total: 52,201 0 83,677 0
Time
  • Starting time 00:06
  • Battle duration 7 min 17 s
  • Time of destruction 7 min 16 s
Experience
Received 866 43     866 43
Fine for causing damage to allies 0 0
For military maneuvers 163     163
Bonus for Premium vehicle tier 130       130  
For playing in a Platoon 195     195
 
 
Total: 1 191 206 1 624 228
  • Version: 1.5.1
  • Server game time: 2019-07-04 00:06
  • Spawn: II
  • Battle type: Regular
  • Uploaded: SuperKomet

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