Sometimes surviving is the ultimate goal
Personal Score
Team Score
Detailed Report
Victory
II class
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fighter
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
88 490
2 675
Malinovka – Standard
Malinovka
Cromwell B
Cromwell B
Savvyniuk [ASCII]
07.08.2019 02:32
Without Premium With Premium
Credits 25 660 25 660
Experience (x{2} for the first win in a day) 1899 2675
Detailed Report
Statistics for Savvyniuk
Battle efficiency Σ: 4 974 4 - 506 3 -
  • angry_owl Bishop
  • Deadly_Stair M4 Sherman 1
  • behive_sniper M36 Jackson 1 2
  • acasco M6 1 2
  • CaptainCinderBlock [CRF] AMX 12 t 2 2
  • medic25 M44 1
  • HobbyMec_b80 FV304
  • NotAPotato AMX ELC bis 1
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  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
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  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
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  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
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  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 24
  • {{ ::replay.translations.shots.hits }} 10/9
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 974
  • {{ ::replay.translations.damageDealt.sniper }} 58
  • {{ ::replay.translations.received.label }} 4
  • {{ ::replay.translations.received.pierces }} 4
  • {{ ::replay.translations.received.noDamage }} 0
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 3
  • {{ ::replay.translations.damaged }} 6/4
  • {{ ::replay.translations.damageAssisted.ownLabel }} 506
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 3,57
Credits With Premium
Received 25 660 25 660
Action / Personal missions payout 50 000 50 000
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -2,964 -2,964
Auto-resupply ammunition -7,800 0 -7,800 0
Auto-resupply consumables 0 0 0 0
 
Total: 64,896 0 77,726 0
Time
  • Starting time 02:32
  • Battle duration 8 min 1 s
  • Time of destruction 8 min 0 s
Experience
Received 775 38     775 38
Fine for causing damage to allies 0 0
Award for the first victory each day x2 x2     x2 x2
Bonus for Premium vehicle tier 349       349  
 
 
Total: 1 899 76 2 675 114
  • Version: 1.5.1
  • Server game time: 2019-08-07 02:32
  • Spawn: II
  • Battle type: Regular
  • Uploaded: Savvyniuk

Replay description

I could have gone the usual route in a typical game I play and die when I reached the hill, but a properly timed retreat to regroup what little hit points I had left paid good dividends :)

Replay's comments (0)