FV4202 Hill holding on Fjords 2,4k dmg
Personal Score
Team Score
Detailed Report
Victory
II class
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
65 028
1 924
2
Confederate
Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player. If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Fjords – Standard
Fjords
FV4202
FV4202
Jeogios [CHA0S]
14.08.2019 22:55
Without Premium With Premium
Credits 65 028 65 028
Experience (x{2} for the first win in a day) 1924 1924
Detailed Report
Statistics for Jeogios
Battle efficiency Σ: - 2773 4 1955 923 2 -
  • Forszredi [4SALE] Primo Victoria 1 1 1
  • theundertaker11 Somua SM 1 1
  • nafnaf68 [L-B-F] P.44 Pantera 2
  • viktor1675 [BA_RS] STG Guard 1
  • Bobo22_CZ AMX 50 100 2
  • PECKO_PECKO [HARD_] Škoda T 27 1 1 2
  • fozsibg [100ML] Panhard EBR 75 (FL 10) 1 2
  • yogi15 Progetto M35 mod 46 2
  • zalin76 FV4202 2 1 3
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  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 18
  • {{ ::replay.translations.shots.hits }} 13/12
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 2773
  • {{ ::replay.translations.damageDealt.sniper }} 1140
  • {{ ::replay.translations.received.label }} 11
  • {{ ::replay.translations.received.pierces }} 2
  • {{ ::replay.translations.received.noDamage }} 9
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 1955
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 2
  • {{ ::replay.translations.damaged }} 7/0
  • {{ ::replay.translations.damageAssisted.ownLabel }} 923
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 1,06
Credits With Premium
Received 65 028 65 028
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -3,743 -3,743
Auto-resupply ammunition -11,730 0 -11,730 0
Auto-resupply consumables -3,000 0 -3,000 0
 
Total: 46,555 0 46,555 0
Time
  • Starting time 22:55
  • Battle duration 5 min 52 s
  • Time of destruction 5 min 51 s
Experience
Received 916 45     916 45
Fine for causing damage to allies 0 0
Award for the first victory each day x2 x2     x2 x2
Bonus for Premium vehicle tier 92       92  
 
 
Total: 1 924 90 1 924 90
  • Version: 1.6.0
  • Server game time: 2019-08-14 22:55
  • Spawn: II
  • Battle type: Regular
  • Uploaded: Jeogios

Replay description

14:30 Initial push
13:40 Defending the hill from attackers
12:20 Supporting the other flank
9:40 Finishing touches
PS I did not have sixth sense that's why I preferred to be hull-down instead of using the bush in front of me.

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