The Real Problem with the LHMTV
Personal Score
Team Score
Detailed Report
Victory
II class
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Fighter
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
42 753
6 020
Redshire – Standard
Redshire
LHMTV
LHMTV
BlackFive [_E_]
06.09.2019 19:55
Without Premium With Premium
Credits 19 001 19 001
Experience 5518 6020
Detailed Report
Statistics for BlackFive
Battle efficiency Σ: 5 1964 7 180 111 4 -
  • BlackFive [_E_] LHMTV
  • Count_von_Hammerstraus Type 59 1
  • SUPERANDROI_2017 [ZKHIS] AMX M4 mle. 49 1 1
  • warmachinemaf14 KV-5 1 2
  • Ennuii [MLVET] Škoda T 27 1
  • fishercow Panhard EBR 75 (FL 10)
  • Minengeschoss [ZEMP] LT-432 2 2
  • sdls [D-B-L] IS-3A 2
  • Epic_Heat_Husar [ZEMP] LT-432 1
  • BruceStone [PERCH] WZ-120-1G FT 1 2 2
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 24
  • {{ ::replay.translations.shots.hits }} 14/10
  • {{ ::replay.translations.shots.heHits }} 2
  • {{ ::replay.translations.damageDealt.total }} 1964
  • {{ ::replay.translations.damageDealt.sniper }} 974
  • {{ ::replay.translations.received.label }} 6
  • {{ ::replay.translations.received.pierces }} 3
  • {{ ::replay.translations.received.noDamage }} 2
  • {{ ::replay.translations.received.he }} 1
  • {{ ::replay.translations.received.blocked }} 180
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 4
  • {{ ::replay.translations.damaged }} 7/5
  • {{ ::replay.translations.damageAssisted.ownLabel }} 111
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/11
  • {{ ::replay.translations.mileage.label }} 4,82
Credits With Premium
Received 19 001 19 001
Personal Reserves bonus 14 251 14 251
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 33,252 42,753
 
Auto-repair vehicle -7,724 -7,724
Auto-resupply ammunition -43,200 0 -43,200 0
Auto-resupply consumables -3,000 0 -3,000 0
 
Total: -20,672 0 -11,171 0
Time
  • Starting time 19:55
  • Battle duration 10 min 38 s
  • Time of destruction -
Experience
Received 1 003 50     1 003 50
Fine for causing damage to allies 0 0
Personal Reserves bonus 1 505     1 505
Action / Personal missions payout 3 010 0     3 010 0
 
 
Total: 5 518 50 6 020 75
  • Version: 1.6.0
  • Server game time: 2019-09-06 19:55
  • Spawn: I
  • Battle type: Regular
  • Uploaded: BlackFive

Replay description

Way too light.

This ended up being a knuckle-biter... and it did not have to be.

(Note One Round Remaining at End of Game...)

Replay's comments (0)