NA RNG - where is a Foch
Personal Score
Team Score
Detailed Report
Victory
III class
Hand of God
Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included.
• Can be obtained in Random Battles only.
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
30 334
1 127
Spartan
Spartan
Survive a ricochet or non-penetrating shot from an enemy player. Your vehicle must have less than 10% of its hit points (HP) left and you must survive the battle.
Fjords – Standard
Fjords
T110E4
T110E4
Danny_Barracuda [MAD-]
10.09.2019 09:39
Without Premium With Premium
Credits 18 384 18 384
Experience 800 1127
Detailed Report
Statistics for Danny_Barracuda
Battle efficiency Σ: 2 1198 5 1290 953 1 -
  • KazModah Conqueror Gun Carriage
  • 2TonTed [BWSO] 212A 2 1
  • Tolikill [RUSKY] IS-7 1 1
  • alsentn2003 [NBL] Grille 15 2
  • DJJamesBound [GLOWS] Object 261
  • EmidiotheDesperado Type 4 Heavy
  • Rodeo73 [_SOA_] AMX 50 Foch B 2
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 4
  • {{ ::replay.translations.shots.hits }} 4/1
  • {{ ::replay.translations.shots.heHits }} 3
  • {{ ::replay.translations.damageDealt.total }} 1198
  • {{ ::replay.translations.damageDealt.sniper }} 460
  • {{ ::replay.translations.received.label }} 6
  • {{ ::replay.translations.received.pierces }} 3
  • {{ ::replay.translations.received.noDamage }} 3
  • {{ ::replay.translations.received.he }} 3
  • {{ ::replay.translations.received.blocked }} 1290
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 1
  • {{ ::replay.translations.damaged }} 5/2
  • {{ ::replay.translations.damageAssisted.ownLabel }} 953
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 92/0
  • {{ ::replay.translations.mileage.label }} 1,68
Credits With Premium
Received 18 384 18 384
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -22,760 -22,760
Auto-resupply ammunition -4,480 0 -4,480 0
Auto-resupply consumables -20,000 0 -20,000 0
 
Total: -28,856 0 -16,906 0
Time
  • Starting time 09:39
  • Battle duration 6 min 6 s
  • Time of destruction 6 min 5 s
Experience
Received 653 32     653 32
Fine for causing damage to allies 0 0
For playing in a Platoon 147     147
 
 
Total: 800 32 1 127 48
  • Version: 1.6.0
  • Server game time: 2019-09-10 09:39
  • Spawn: II
  • Battle type: Regular
  • Uploaded: Danny_Barracuda

Replay description

In 12 minute mark received few bounces from enemy Foch, trying to get closer to spot him. Suddenly enemy Foch run out from bushes, passing over my tank a being killed behind me.

Replay's comments (0)