Hardcarry with and intense end.
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Personal Score
Team Score
Detailed Report
Victory
|
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included. • Unavailable for SPGs. • Can be obtained in Random Battles only. |
38 084
6 658
29
Orlik's Medal
Destroy 2 or more enemy tanks or tank destroyers in a light tank in one battle.
• The enemy vehicles must be at least 1 tier higher. • Can be obtained in Random Battles only. |
Defender
Reduce the amount of enemy capture points on a friendly base by 70 or more.
If two or more players have reduced equal amount of capture points, the achievement is granted to the player who has earned more XP in the battle (including additional XP provided to Premium account users). If the amount of XP is equal as well, the achievement is not awarded.
|
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP. • The player must not hit any allies by direct shots. • If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle. • Can be obtained in Random Battles only. |
Top Gun
Destroy more enemy vehicles than any other player in your team during the battle (at least 6).
If two or more players have destroyed equal amount vehicles, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
|
Westfield – Standard
AMX ELC bis
KuomoJK [SSFF]
Without Premium | With Premium | |
---|---|---|
Credits | 25 389 | 25 389 |
Experience | 6105 | 6658 |
Battle efficiency
Σ:
6
1750
1
-
510
2
-
- Liatonosz T-34-85M 4
- PADBR63 SU-122A 1
- honzik124 [-TRW-] O-I 1
- DarkWolf_77 KV-2
- Reivermonster [YBB] Ikv 65 Alt II 1
- Qudel_1 [SPKKP] AMX ELC bis 1
- BoierFlorin [T_S_R] StuG III Ausf. G
- PurityTheorie VK 30.01 (D) 1 3
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} | {{ ::player.username }} | {{ ::player.tank }} | {{ ::player.damageDealt }} | {{ ::player.frags }} | {{ ::player.xp }} | {{ ::player.achievements.length }} |
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
- {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
Statistics
- {{ ::replay.translations.shots.fired }} 16
- {{ ::replay.translations.shots.hits }} 13/11
- {{ ::replay.translations.shots.heHits }} 0
- {{ ::replay.translations.damageDealt.total }} 1750
- {{ ::replay.translations.damageDealt.sniper }} 942
- {{ ::replay.translations.received.label }} 1
- {{ ::replay.translations.received.pierces }} 1
- {{ ::replay.translations.received.noDamage }} 0
- {{ ::replay.translations.received.he }} 0
- {{ ::replay.translations.received.blocked }} 0
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 2
- {{ ::replay.translations.damaged }} 6/6
- {{ ::replay.translations.damageAssisted.ownLabel }} 510
- {{ ::replay.translations.damageStunned.ownLabel }} 0
- {{ ::replay.translations.stunsCaused }} 0
- {{ ::replay.translations.capture }} 0/100
- {{ ::replay.translations.mileage.label }} 4,14
Credits
With Premium
Received | 25 389 | 25 389 | ||||
Fine for causing damage to allies | 0 | 0 | ||||
Compensation for damage caused by allies | 0 | 0 | ||||
Auto-repair vehicle | -1,508 | -1,508 | ||||
Auto-resupply ammunition | -49,530 | 0 | -49,530 | 0 | ||
Auto-resupply consumables | -15,000 | 0 | -15,000 | 0 | ||
Total: | -40,649 | 0 | -27,954 | 0 |
Time
- Starting time 08:56
- Battle duration 11 min 47 s
- Time of destruction -
Experience
Received | 1 105 | 55 | 1 105 | 55 | ||
Fine for causing damage to allies | 0 | 0 | ||||
Action / Personal missions payout | 5 000 | 0 | 5 000 | 0 | ||
Total: | 6 105 | 55 | 6 658 | 83 |
- Version: 1.6.0
- Server game time: 2019-09-14 08:56
- Spawn: II
- Battle type: Regular
- Uploaded: KuomoJK
Replay description
The beginning was kind of a waiting game. I tried to spot a little but nothing popped up. Then when the oppportunity came I sniped a view shots with one kind of stylish blind shot without looking. The Mid game was trying to get the back the advantage which we lost by losing the upper part. The endgame had quite and intense ending since I was practically under pressure the whole time. Even the enemey arty joined at one point which actually got me spotted. I shot all of my 10 APCR shots since this wasn't the time for bouncing and in the heat of the battle I had no time to watch which shell I am shoting.
Replay's comments (0)