Its over 9000!!! Redux
Personal Score
Team Score
Detailed Report
Victory
II class
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
27 276
2 021
1
Cool-Headed
Cool-Headed
Survive at least 10 ricochets and non-penetrations in a row from enemy players.
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Ensk – Encounter
Ensk
T28
T28
Surehoof [GR-W]
08.10.2019 08:24
Without Premium With Premium
Credits 27 276 27 276
Experience (x{2} for the first win in a day) 2021 2021
Detailed Report
Statistics for Surehoof
Battle efficiency Σ: 1 2827 3 11200 273 1 -
  • carlos1982 [BAUK] KV-3
  • rilakak T28 Concept 4 1
  • Punisher1861 T29 1 2 2
  • VET101 [R_A_T] IS
  • _Fede__RS [R-7] T-44 10 2
  • lantan VK 100.01 (P) 7
  • AK867 [BANED] T28 Concept 5 1
  • JoJo_Ak T28 Concept 16 1
  • Shrimp_Boy Conqueror
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{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 23
  • {{ ::replay.translations.shots.hits }} 15/6
  • {{ ::replay.translations.shots.heHits }} 7
  • {{ ::replay.translations.damageDealt.total }} 2827
  • {{ ::replay.translations.damageDealt.sniper }} 242
  • {{ ::replay.translations.received.label }} 48
  • {{ ::replay.translations.received.pierces }} 5
  • {{ ::replay.translations.received.noDamage }} 43
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 11200
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 1
  • {{ ::replay.translations.damaged }} 6/1
  • {{ ::replay.translations.damageAssisted.ownLabel }} 273
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 1/0
  • {{ ::replay.translations.mileage.label }} 0,79
Credits With Premium
Received 27 276 27 276
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -13,286 -13,286
Auto-resupply ammunition -23,100 0 -23,100 0
Auto-resupply consumables 0 0 0 0
 
Total: -9,110 0 -9,110 0
Time
  • Starting time 08:24
  • Battle duration 6 min 0 s
  • Time of destruction -
Experience
Received 940 47     940 47
Fine for causing damage to allies 0 0
Award for the first victory each day x2 x2     x2 x2
For playing in a Platoon 141     141
 
 
Total: 2 021 94 2 021 94
  • Version: 1.6.0
  • Server game time: 2019-10-08 08:24
  • Spawn: II
  • Battle type: Regular
  • Uploaded: Surehoof

Replay description

Sometimes people just keep shooting at you and you have to push it as far as you can.

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