Amazing ending to match
Personal Score
Team Score
Detailed Report
Victory
II class
Hand of God
Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included.
• Can be obtained in Random Battles only.
Fighter
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
99 914
9 024
49
Defender
Defender
Reduce the amount of enemy capture points on a friendly base by 70 or more. If two or more players have reduced equal amount of capture points, the achievement is granted to the player who has earned more XP in the battle (including additional XP provided to Premium account users). If the amount of XP is equal as well, the achievement is not awarded.
Spartan
Spartan
Survive a ricochet or non-penetrating shot from an enemy player. Your vehicle must have less than 10% of its hit points (HP) left and you must survive the battle.
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Westfield – Standard
Westfield
T95/FV4201 Chieftain
T95/FV4201 Chieftain
TrojanmanI [Y0L0]
12.11.2019 06:23
Without Premium With Premium
Credits 51 238 51 238
Experience (x{5} for the first win in a day) 6044 9024
Detailed Report
Statistics for TrojanmanI
Battle efficiency Σ: 4 5545 3 3160 248 4 -
  • ONINBOS FV217 Badger 1
  • Pianoalloy209500 FV4005 Stage II 1
  • ReportedAndDeported [F0CUS] 60TP Lewandowskiego 2
  • Awadatsu T92 HMC 1
  • _PastoriuS_ [WN] Object 907
  • s_aber [GG2EZ] Jagdpanzer E 100 1 2
  • IronPhoenixx T57 Heavy Tank
  • neon4371 Rheinmetall Panzerwagen 1
  • Harvester23 [-SWAG] AMX 13 105 1 1 2
  • BillyHerrington1 Object 140 4 1 2
  • ankhaajoy Centurion Action X
  • xahbal2 [REALM] UDES 15/16 1 1 1
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  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
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  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 22
  • {{ ::replay.translations.shots.hits }} 17/13
  • {{ ::replay.translations.shots.heHits }} 2
  • {{ ::replay.translations.damageDealt.total }} 5545
  • {{ ::replay.translations.damageDealt.sniper }} 830
  • {{ ::replay.translations.received.label }} 11
  • {{ ::replay.translations.received.pierces }} 4
  • {{ ::replay.translations.received.noDamage }} 7
  • {{ ::replay.translations.received.he }} 2
  • {{ ::replay.translations.received.blocked }} 3160
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 4
  • {{ ::replay.translations.damaged }} 9/4
  • {{ ::replay.translations.damageAssisted.ownLabel }} 248
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/91
  • {{ ::replay.translations.mileage.label }} 2,66
Credits With Premium
Received 51 238 51 238
Battle payments 23 057 23 057
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 74,295 99,914
 
Auto-repair vehicle -27,653 -27,653
Auto-resupply ammunition -78,950 0 -78,950 0
Auto-resupply consumables 0 0 0 0
 
Total: -32,308 0 -6,689 0
Time
  • Starting time 06:23
  • Battle duration 14 min 15 s
  • Time of destruction -
Experience
Received 1 191 59     1 191 59
Fine for causing damage to allies 0 0
Award for the first victory each day x5 x5     x5 x5
Bonus for Premium vehicle tier 89       89  
 
 
Total: 6 044 295 9 024 445
  • Version: 1.6.1
  • Server game time: 2019-11-12 06:23
  • Spawn: II
  • Battle type: Regular
  • Uploaded: TrojanmanI

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