Luck or Good, pt. 32: Best game ever but I'm not proud of it
Personal Score
Team Score
Detailed Report
Defeat
I class
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
54 803
1 752
27
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Top Gun
Top Gun
Destroy more enemy vehicles than any other player in your team during the battle (at least 6). If two or more players have destroyed equal amount vehicles, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Glacier – Standard
Glacier
VK 45.02 (P) Ausf. A
VK 45.02 (P) Ausf. A
Shotgun_Chuck
29.11.2019 01:08
Without Premium With Premium
Credits 32 254 32 254
Experience 1168 1752
Detailed Report
Statistics for Shotgun_Chuck
Battle efficiency Σ: 6 2697 6 1930 678 2 -
  • Vekko [FART-] Type 64 1
  • Daniel_Santos_warrior [_OVO_] O-I 2
  • Norsegod127 Black Prince 7 2 3
  • Lamas Super Hellcat 2 2 2
  • Lupo_the_Butcher [RCEME] Panhard AMD 178B 1 1
  • VAV2002 [EIXO] KV-2
  • PainGift T32 1 2 3
  • baron1771 Tiger 131 2
  • Gonzo_Thompson [TAC-D] Cromwell B 2
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  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 22
  • {{ ::replay.translations.shots.hits }} 19/13
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 2697
  • {{ ::replay.translations.damageDealt.sniper }} 0
  • {{ ::replay.translations.received.label }} 19
  • {{ ::replay.translations.received.pierces }} 5
  • {{ ::replay.translations.received.noDamage }} 14
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 1930
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 2
  • {{ ::replay.translations.damaged }} 6/6
  • {{ ::replay.translations.damageAssisted.ownLabel }} 678
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 1,62
Credits With Premium
Received 32 254 32 254
Achievements 4 281 4 281
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 36,535 54,803
 
Auto-repair vehicle -9,175 -9,175
Auto-resupply ammunition -30,200 0 -30,200 0
Auto-resupply consumables 0 0 0 0
 
Total: -2,840 0 15,428 0
Time
  • Starting time 01:08
  • Battle duration 6 min 59 s
  • Time of destruction -
Experience
Received 734 36     734 36
Achievements 434 21     434 21
Fine for causing damage to allies 0 0
 
 
Total: 1 168 57 1 752 86
  • Version: 1.6.1
  • Server game time: 2019-11-29 01:08
  • Spawn: I
  • Battle type: Regular
  • Uploaded: Shotgun_Chuck

Replay description

Cleared out the north, but by then it was too late to save the base after the other flank melted. (Probably assumed I'd just get shot to pieces from behind if I tried to turn around and RTB).

Replay's comments (0)