Toptier with this TD? Time for the frontlines!
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Personal Score
Team Score
Detailed Report
Victory
|
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included. • Unavailable for SPGs. • Can be obtained in Random Battles only. |
63 276
7 088
1
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP. • The player must not hit any allies by direct shots. • If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle. • Can be obtained in Random Battles only. |
Overlord – Standard
FV4004 Conway
DocSilly
Without Premium | With Premium | |
---|---|---|
Credits | 42 184 | 42 184 |
Experience (x{4} for the first win in a day) | 4724 | 7088 |
Battle efficiency
Σ:
3
4529
4
320
1715
3
-
- SteelSnowLEOpard Löwe 1 2
- luci1313 53TP Markowskiego 1 2
- xxlman [-DLV-] E 75 1 1
- Cumhuriyetparsi [--TR-] Panther 1 3
- bolen_sniper 8,8 cm Pak 43 Jagdtiger 1
- kalva33 IS 1 1 2
- Wredna785 [WYKPL] Object 257
- stasmen [R_D_P] T29 2
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} | {{ ::player.username }} | {{ ::player.tank }} | {{ ::player.damageDealt }} | {{ ::player.frags }} | {{ ::player.xp }} | {{ ::player.achievements.length }} |
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
- {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
Statistics
- {{ ::replay.translations.shots.fired }} 21
- {{ ::replay.translations.shots.hits }} 20/13
- {{ ::replay.translations.shots.heHits }} 0
- {{ ::replay.translations.damageDealt.total }} 4529
- {{ ::replay.translations.damageDealt.sniper }} 796
- {{ ::replay.translations.received.label }} 7
- {{ ::replay.translations.received.pierces }} 5
- {{ ::replay.translations.received.noDamage }} 2
- {{ ::replay.translations.received.he }} 0
- {{ ::replay.translations.received.blocked }} 320
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 3
- {{ ::replay.translations.damaged }} 7/3
- {{ ::replay.translations.damageAssisted.ownLabel }} 1715
- {{ ::replay.translations.damageStunned.ownLabel }} 0
- {{ ::replay.translations.stunsCaused }} 0
- {{ ::replay.translations.capture }} 0/0
- {{ ::replay.translations.mileage.label }} 1,78
Credits
With Premium
Received | 42 184 | 42 184 | ||||
Fine for causing damage to allies | 0 | 0 | ||||
Compensation for damage caused by allies | 0 | 0 | ||||
Auto-repair vehicle | -14,100 | -14,100 | ||||
Auto-resupply ammunition | -22,260 | 0 | -22,260 | 0 | ||
Auto-resupply consumables | 0 | 0 | 0 | 0 | ||
Total: | 5,824 | 0 | 26,916 | 0 |
Time
- Starting time 22:52
- Battle duration 7 min 9 s
- Time of destruction 5 min 46 s
Experience
Received | 1 181 | 59 | 1 181 | 59 | ||
Fine for causing damage to allies | 0 | 0 | ||||
Award for the first victory each day | x4 | x4 | x4 | x4 | ||
Total: | 4 724 | 236 | 7 088 | 356 |
- Version: 1.6.1
- Server game time: 2019-12-02 22:52
- Spawn: II
- Battle type: Regular
- Uploaded: DocSilly
Replay description
They usually say "DO NOT GO TO BEACH" ... and that is usually the wisest choice ... but hey, you got the mobility, a turret and high DPM ... playing as sniper would be wasted here.
4500 damage in close combat was enough to secure the win and another M.
Replay's comments (0)